Oblivion
For bodiddley without reshade

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Wiepman

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Goofed up. THIS IS the reshaded iteration...

Effects in use:FilmicAnamorphSharpen.fx".
FXAA.fx".
TrackingRays.fx".
ASSMAA.fx".
PD80_06_Chromatic_Aberration.fx".
PD80_01_Color_Gamut.fx".
PD80_02_Bloom.fx".
qUINT_mxao.fx".
PD80_04_Contrast_Brightness_Saturation.fx".

3 comments

  1. farlibarcai
    farlibarcai
    • premium
    • 75 kudos
    I think this version looks better, the reshade somehow takes the ambient occlusion away
    1. jobra888
      jobra888
      • premium
      • 86 kudos
      same here
    2. Wiepman
      Wiepman
      • member
      • 44 kudos
      Yeah. After inspection if seems that I accidentally reversed screenshots.

      WHOOPS!

      So... this one here is the reshaded iteration
      https://www.nexusmods.com/oblivion/images/180077

      And the other one the none reshaded one:

      https://www.nexusmods.com/oblivion/images/180078

      And as you both already noticed, for instance (qUINT_mxao.fx) AO captures more details and applies more depth.
      Perhaps less noticeable it also applied IL (Indirect Lighting) adding subtle colored environment color to the most exposed elements.