Oblivion
Oblivion Rebuild - new columns

Image information

Added on

Uploaded by

Koncept

About this image

What's up ? Before/after screenshot, 3ds max render.

It's me ... again. Yes I know, a modder play to import Oblivion into Unreal Engine 5, with original 2006's game assets. But me, I recreate original assets like more 2022's games. But ... His work remain impressive.

Now I recreate column's head, like corinth's columns, with more details. Like on next gen =3

3 comments

  1. fredlaus
    fredlaus
    • account closed
    • 194 kudos
    This is unreal :)
    Where is the best platform to start to create?
    1. Koncept
      Koncept
      • member
      • 12 kudos
      I think start to Unity, because I develop my games on this, and multiples projects or test since many years. And I know to optimize on Unity for aimed the 60 fps or 144 with a next gen render. Like "cull" system to camera, with no render on no see objects directly.
    2. fredlaus
      fredlaus
      • account closed
      • 194 kudos
      Thank you - then I will take a dive into Unity then. Maybe I will see you around :)