This was a glitch from OBR. Some of the shaders behave differently when the console is open, perhaps not being able to draw on the screen anymore. This is the same effect that has caused some of my "dark ominous sky" screenshots. In this case the Water shader has a delayed reaction where the reflection image needed to wait until I closed the console to reflect the changes in the mesh grid visibility. Annoyingly we can no longer have the OBR settings menu open in the console anymore, but we can still take screenshots.
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