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55 FPS from Frostcrag Spire, looking at the direction of the IC,
with an almost full RAEVWD installation ( forts, ayleid ruins, ships, large rocks, statues, wilderness architecture)
I don't remember having such a good framerate with that mod, is that normal? Or did I discover something?
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The far meshes mainly come from raevwd, some from katkat’s mods (ayleid ruins, wayshrines, lowerclass houses) and a few are optimized (farmhouses).
The game feels a lot smoother than the last time I tried to add so many distant objects.
;-)
Not only is it called "Lite" because of cutting out 'problematic' OR features,
but he also used @Alenet's upcoming code optimized OR8 dll source code.
And continuously tweaked the shaders. ORLite currently is at version 3.4...
Like you, I also use uGridDistantTreeRange & uGridDistantCount=25,
but also use ORLite's "Shadows", "POM" & "Terrain" tweaked shaders for my "full" OR 7.1 install.
And also certainly noticed way better performance.
If you haven't already, as @1Mac advised,
you should really add all the new VWD mods on top of RAEVWD:
- "VWD Rocks"
- "Optimized VWD" (Cathedrals, Cloud Ruler temple, Farmhouses, Wayshrines)
- "VWD for Town Houses"
- "VWD Ships"
...and profit even smoother sailing!
Thanks for the suggestions, I saw them appear on the Nexus recently.