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6 comments
Is it available in the downloadable mod section?
It wasn't exactly meant to be released, more like a personal work primarily for Kaira. I could've tried and released the Rey Costume from SW7 as a mod, but I missed the deadline for even the picture shot I had in mind, so... yeah.
It's a patchwork job of many resources I don't exactly know the origins of some of even, so obtaining all permissions won't exactly be an easy task. Besides, me getting the time needed to finish something up for a public release nowadays isn't highly likely.
Additionally it's a personalized work made for her specific traits.
- The hood is only working by having strains of the wig she's otherwise wearing included inside the mesh and so won't have hair showing for anybody else but her. (I have a version of the hood without her hair strains inside, of course.)
- The body I'm currently working with is Robert's Female, not exactly the most commonly used one by far, conversion to other bodies will have to be done by someone else.
- And then Kaira's also a very special case of flat-chested, AA-cup even doesn't quite cut it still. And the items she wears are made to fit, thus flat-chested it is for these as well.
The use this will be of for anybody else but me is rather slim, so I never really considered a release to begin with. But if all these things I mentioned still are no hindrance for people to want it, I'll see what I can do.
I wanted to make it configurable, so I can either play as Drake myself and have her act towards the player accordingly, or play as someone else and not have her treat him as her fiance. Then also adding Drake as a companion as well, the loving couple could tag-team and have their usual fun with themselves, the player only standing by and watching the scene.
As true dragons they'll of course protect you with their lives. Just don't be surprised when at some points their priorities are more on each other. One can't live without the other, so letting the partner die while protecting you is not an option by any means. ^^
However, the two dragons cooperating, coordinating and fighting as a team, not at least thanks to the tele-empathic connection between the two, they'll make a considerable foe, and it'll be rather unlikely for you under their protection to ever become seriously endangered enough anymore.
But it's not all that easy with races and bodies and clothes on players or companions. While the body comes with the clothes they wear, the skin textures come only from the race they are of, and when they don't wear any clothes, their body will be the default of the game (your's). As a race can always only have 1 skin texture set but an actor can "wear" thousands of different bodies, and mesh and texture have to match, the possibility of non-fitting textures on their bodies is all but inexistent.
You can restrict a companion to only wear the items made for him/her, only wear bodies fitting the individual race's texture layout. But with the player, especially if you don't want to be forced to restrict the items you wear to only a select handful or few, not to forget the necessity to for certain quests be forced to wear certain (unfitting) items as well, things get marginally more difficult quickly.
It's sadly not as easy as just equip a Robert's Female clothing item and have a Robert's Female body automatically, because while technically this is true, your race's skin textures will no longer be matching then. They, sadly, don't change the same way.
But in the meantime, restrictions can always be acceptable.
Needless to say, it was only working halfway. Stock items were never modeled to go "over" the body, they were modeled to go in place of the body, at some points closely resembling the body's shape but not perfectly so, and thus the body will most times not fit underneath and heavy clipping ensues.
But there also was another project I remember, putting textures for 4 different bodies into each skin texture slot of a race. Then they only had to rename the body parts inside the stock replacer NIFs to the texture slot name according to the body type and 1 race can wear at least 4 different bodies without issues with the textures. Sadly it was still not enough.
All these things are what mainly drove my approach to script what items can be worn on my custom races and what can't, so items with unfitting body texture layouts, or shapes, won't be, and instead fitting counterparts, or if none present, placeholders, will take their place.