About this image
I'm working on an improved storm atronach mod, but it's going to take some time. The vanilla textures are good but very low-res, plus the rocks all use a different part of the texture (with much of it left as wasted space), so simply scaling the textures up actually makes them look lower resolution in-game (the engine only dithers the pixels at the new resolution, and so all the square edges get preserved). Also, much of the geometry data is part of the skeleton nif, with separate UV maps for each rock all using the one texture file. Also, any material changes need to be applied to both creature and skeleton nifs.
But so far it's looking good.
3 comments
One thing bugs me is that it looks more flaming than stormy
But awesome nevertheless