Work in progress

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sefmonsta

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I'm working on an improved storm atronach mod, but it's going to take some time. The vanilla textures are good but very low-res, plus the rocks all use a different part of the texture (with much of it left as wasted space), so simply scaling the textures up actually makes them look lower resolution in-game (the engine only dithers the pixels at the new resolution, and so all the square edges get preserved). Also, much of the geometry data is part of the skeleton nif, with separate UV maps for each rock all using the one texture file. Also, any material changes need to be applied to both creature and skeleton nifs.
But so far it's looking good.

3 comments

  1. maczopikczo
    maczopikczo
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    • 214 kudos
    The good idea is there, sensitivity apparently too, as are proper skills, now let's make a really great texture.
  2. Myst42
    Myst42
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    • 599 kudos
    That looks so awesome for an atronach
    One thing bugs me is that it looks more flaming than stormy
    But awesome nevertheless
    1. sefmonsta
      sefmonsta
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      • 38 kudos
      Thanks... the glowing does look a bit bright - may tweak it down a bit for a more rocky look. The weather makes it look a lot darker, so it's a case of finding the right balance for different environments.