Oblivion
OBGE better HDR

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Elbethien

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With the shader HLSLvignette I use a simple way to tone down the super strong HDR glow.

Settings of HLSLvignette:
extern float radius = 1000000; (Yeah..)
extern float darkness = 0.75;

I would love to hear of a better way, if possible. I use OBGE with Liquid Water.

3 comments

  1. maczopikczo
    maczopikczo
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    • 206 kudos
    I always appreciate when modders let us peek under the hood, and offer some numbers - my water owes a lot to a note like this under one of older images.
    I really like how it makes your textures better defined, quieter, and much better overall. Unfortunately, when I tried these settings in my own game, it became way too dark - must me because I use it with SweetFX, All Natural, and a few others, which I'm happy with. But trying new stuff never hurts. Let us know when you come up with more things like this.
  2. xrayy
    xrayy
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    • 376 kudos
    cool idea. thanks for this numbers!
    1. Elbethien
      Elbethien
      • member
      • 241 kudos
      You are welcome!