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  • Qarls Texture Pack III Full v1_3_OMOD

    Qarls Texture Pack III Full v1_3_OMOD

    Last Update: 18 Jul 2008

    **NOTE** GO TO THE MIRRORS SECTION TO DOWNLOAD THE OMOD WITHOUT THE HASSLE OF MULTIPLE PARTS!!! **NOTE** What Does It Do? This mod makes things seem much clearer and sharper in-game. Description- The full version of Qarl\'s Texture Pack III with the 1.3 patch already installed, and made into OMOD files.

    • 92.2MB
    • 9.8k
    • 2.7m

    Qarls Texture Pack III Full v1_3_OMOD

    Last Update: 18 Jul 2008

    **NOTE** GO TO THE MIRRORS SECTION TO DOWNLOAD THE OMOD WITHOUT THE HASSLE OF MULTIPLE PARTS!!! **NOTE** What Does It Do? This mod makes things seem much clearer and sharper in-game. Description- The full version of Qarl\'s Texture Pack III with the 1.3 patch already installed, and made into OMOD files.

  • Unofficial Oblivion Patch

    Unofficial Oblivion Patch

    Last Update: 14 Aug 2016

    An Oblivion mod that fixes over 2,500 bugs (and 70,000 object placement errors.)

    • 150.1MB
    • 52.1k
    • 2.3m

    Unofficial Oblivion Patch

    Last Update: 14 Aug 2016

    An Oblivion mod that fixes over 2,500 bugs (and 70,000 object placement errors.)

  • Oblivion mod manager

    Oblivion mod manager

    Last Update: 03 Feb 2010
    Author: Timeslip

    This is a utility for managing plugins, and also for packing them for distribution. It can be used either as an enhanced version of the oblivion launcher\'s data files selector, or as a more advanced mod manager when mods are specially packed into omod files.

    • 1.6MB
    • 46.9k
    • 2.3m

    Oblivion mod manager

    Last Update: 03 Feb 2010
    Author: Timeslip

    This is a utility for managing plugins, and also for packing them for distribution. It can be used either as an enhanced version of the oblivion launcher\'s data files selector, or as a more advanced mod manager when mods are specially packed into omod files.

  • DarNified UI

    DarNified UI

    Last Update: 07 Dec 2008
    Author: DarN

    This mod gives the Oblivion UI the most extensive facelift yet. It\'s goal is to rid the pc version of the horrid xbox interface. Fonts are smaller, settings can be adjusted in game, user controls are scaled, more info on screen, and the hud is vastly improved.

    • 10.8MB
    • 32.5k
    • 1.4m

    DarNified UI

    Last Update: 07 Dec 2008
    Author: DarN

    This mod gives the Oblivion UI the most extensive facelift yet. It\'s goal is to rid the pc version of the horrid xbox interface. Fonts are smaller, settings can be adjusted in game, user controls are scaled, more info on screen, and the hud is vastly improved.

  • Better Cities

    Better Cities

    Last Update: 22 Aug 2017
    Author: Ismelda

    Better Cities overhauls and enhances all the cities from the original game adding new buildings, new NPCs, and new quests. Several separate mods by various people have been integrated into Better Cities.

    • 24.0MB
    • 15.7k
    • 1.4m

    Better Cities

    Last Update: 22 Aug 2017
    Author: Ismelda

    Better Cities overhauls and enhances all the cities from the original game adding new buildings, new NPCs, and new quests. Several separate mods by various people have been integrated into Better Cities.

  • Wrye Bash

    Wrye Bash

    Last Update: 23 Dec 2017
    Author: Wrye

    Wrye Bash is a multipurpose mod management and mod installation utility.

    • 18.3MB
    • 22.0k
    • 1.2m

    Wrye Bash

    Last Update: 23 Dec 2017
    Author: Wrye

    Wrye Bash is a multipurpose mod management and mod installation utility.

  • Midas Magic  Spells of Aurum

    Midas Magic Spells of Aurum

    Last Update: 06 Mar 2010
    Author: xilver

    This mod adds over 290 new and unique spell types. It adds beam, spray and projectile attacks. Turn bodies to gold, summon your own magic carpet, or dwemer transformer, or protect yourself with a ring of fire.

    • 67.7MB
    • 18.6k
    • 1.1m

    Midas Magic Spells of Aurum

    Last Update: 06 Mar 2010
    Author: xilver

    This mod adds over 290 new and unique spell types. It adds beam, spray and projectile attacks. Turn bodies to gold, summon your own magic carpet, or dwemer transformer, or protect yourself with a ring of fire.

  • Oblivion Character Overhaul version 2

    Oblivion Character Overhaul version 2

    Last Update: 15 Jun 2014
    Author: nuska

    A comprehensive, all-in-one revamp of Oblivion character heads. New head shapes, skin textures, normal maps, eye textures and some new hairstyles covering all races in the game, including Dremoras and Shivering Isles races, all built to a single unified art direction that adheres to the styles of Skyrim and TESO. Affects both player and NPCs.

    • 172.0MB
    • 26.4k
    • 1.1m

    Oblivion Character Overhaul version 2

    Last Update: 15 Jun 2014
    Author: nuska

    A comprehensive, all-in-one revamp of Oblivion character heads. New head shapes, skin textures, normal maps, eye textures and some new hairstyles covering all races in the game, including Dremoras and Shivering Isles races, all built to a single unified art direction that adheres to the styles of Skyrim and TESO. Affects both player and NPCs.

  • Unofficial Shivering Isles Patch

    Unofficial Shivering Isles Patch

    Last Update: 14 Aug 2016

    This mod is a joint effort to fix the vast amount of bugs currently existing in the Shivering Isles expansion pack for Oblivion v1.2.0416.

    • 37.1MB
    • 30.6k
    • 1.1m

    Unofficial Shivering Isles Patch

    Last Update: 14 Aug 2016

    This mod is a joint effort to fix the vast amount of bugs currently existing in the Shivering Isles expansion pack for Oblivion v1.2.0416.

  • Natural Environments

    Natural Environments

    Last Update: 07 Jan 2008
    Author: Kibosh

    Description: Natural Environments is my personal attempt to enhance and improve environmental components of Elder\'s Scrolls IV. The 2.1 version of the mod includes dozens of features: seasonal weather patterns, improved visualization of most celestial features found in the game, more than 40 new weather types (the default number is 7), and ad

    • 15.0MB
    • 23.9k
    • 947.9k

    Natural Environments

    Last Update: 07 Jan 2008
    Author: Kibosh

    Description: Natural Environments is my personal attempt to enhance and improve environmental components of Elder\'s Scrolls IV. The 2.1 version of the mod includes dozens of features: seasonal weather patterns, improved visualization of most celestial features found in the game, more than 40 new weather types (the default number is 7), and ad

  • Oblivion Graphics Extender

    Oblivion Graphics Extender

    Last Update: 06 Jun 2015
    Author: scanti

    This is a continuation by Ethatron of Timeslip's work on the original OBGE, and Scanti and ShadeMe's work on OBGEv2, and will allow the user to improve Oblivion's graphical engine.

    • 188.5MB
    • 15.6k
    • 917.3k

    Oblivion Graphics Extender

    Last Update: 06 Jun 2015
    Author: scanti

    This is a continuation by Ethatron of Timeslip's work on the original OBGE, and Scanti and ShadeMe's work on OBGEv2, and will allow the user to improve Oblivion's graphical engine.

  • Official Oblivion 12416 Patch

    Official Oblivion 12416 Patch

    Last Update: 26 Jun 2008
    Author: lhammonds

    This is the Official Oblivion 1.2.416 Patch. It was uploaded here at TESNexus to provide an alternate mirror location for download.

    • 5.1MB
    • 22.9k
    • 860.9k

    Official Oblivion 12416 Patch

    Last Update: 26 Jun 2008
    Author: lhammonds

    This is the Official Oblivion 1.2.416 Patch. It was uploaded here at TESNexus to provide an alternate mirror location for download.

  • Unofficial Oblivion DLC Patches

    Unofficial Oblivion DLC Patches

    Last Update: 14 Aug 2016

    The aim of this mod is to fix the bugs existing in the official mods released by Bethesda.

    • 4.5MB
    • 26.2k
    • 836.0k

    Unofficial Oblivion DLC Patches

    Last Update: 14 Aug 2016

    The aim of this mod is to fix the bugs existing in the official mods released by Bethesda.

  • Blockhead

    Blockhead

    Last Update: 11 May 2015
    Author: shademe

    An OBSE plugin that adds support for gender variant head models and textures for NPCs. And allows free camera movement in the race/sex menu. And enables pain-free inventory idle overriding. And per-NPC/Race/scripted body/head texture/model overriding. And animation overriding.

    • 140KB
    • 25.0k
    • 778.1k

    Blockhead

    Last Update: 11 May 2015
    Author: shademe

    An OBSE plugin that adds support for gender variant head models and textures for NPCs. And allows free camera movement in the race/sex menu. And enables pain-free inventory idle overriding. And per-NPC/Race/scripted body/head texture/model overriding. And animation overriding.

  • Rens Beauty Pack

    Rens Beauty Pack

    Last Update: 07 Jan 2008
    Author: -Ren-

    This mod adds custom race 'Mystic Elf' which has 4 versions; normal male / normal female / tattooed male / tattooed female. and 19 female hairstyles & 9 male hairstyles for all races. Each hairstyle has 3(4) versions; normal / blindfold(bandage) / mask. You can change the hair's colour in game, but cannot

    • 19.9MB
    • 15.8k
    • 763.7k

    Rens Beauty Pack

    Last Update: 07 Jan 2008
    Author: -Ren-

    This mod adds custom race 'Mystic Elf' which has 4 versions; normal male / normal female / tattooed male / tattooed female. and 19 female hairstyles & 9 male hairstyles for all races. Each hairstyle has 3(4) versions; normal / blindfold(bandage) / mask. You can change the hair's colour in game, but cannot

  • Oblivion Script Extender - OBSE

    Oblivion Script Extender - OBSE

    Last Update: 03 Sep 2017
    Author: Zaldiir

    OBSE extends the scripting capabilities of Oblivion.

    • 1.6MB
    • 28.4k
    • 757.2k

    Oblivion Script Extender - OBSE

    Last Update: 03 Sep 2017
    Author: Zaldiir

    OBSE extends the scripting capabilities of Oblivion.

  • Corean mod

    Corean mod

    Last Update: 27 Feb 2008
    Author: idkrrr

    Add corean races.

    • 3.3MB
    • 4.2k
    • 732.7k

    Corean mod

    Last Update: 27 Feb 2008
    Author: idkrrr

    Add corean races.

  • Oblivion Stutter Remover

    Oblivion Stutter Remover

    Last Update: 26 May 2014
    Author: skyranger-1

    OBSE required. For Oblivion version 1.2.416 only. Makes Oblivion not stutter so much, improves stability.

    • 279KB
    • 15.1k
    • 663.7k

    Oblivion Stutter Remover

    Last Update: 26 May 2014
    Author: skyranger-1

    OBSE required. For Oblivion version 1.2.416 only. Makes Oblivion not stutter so much, improves stability.

  • Alternative Start  Arrive by Ship

    Alternative Start Arrive by Ship

    Last Update: 25 Jul 2008
    Author: Robert_evrae

    This mod replaces the tutorial dungeon with a ships cabin. Immigration forms allow you to determine your character. Multiple options available. GERMAN VERSION: There is now a german translation available! \'The Silver\' asked for my permission to do a translation,

    • 39KB
    • 15.1k
    • 639.1k

    Alternative Start Arrive by Ship

    Last Update: 25 Jul 2008
    Author: Robert_evrae

    This mod replaces the tutorial dungeon with a ships cabin. Immigration forms allow you to determine your character. Multiple options available. GERMAN VERSION: There is now a german translation available! \'The Silver\' asked for my permission to do a translation,

  • Unique Landscapes Compilation

    Unique Landscapes Compilation

    Last Update: 10 Dec 2017
    Author: Vorians

    This is a compilation of the Unique Landscapes mods, which change many outdoor locations, making them more diverse and interesting.

    • 441.0MB
    • 13.3k
    • 606.3k

    Unique Landscapes Compilation

    Last Update: 10 Dec 2017
    Author: Vorians

    This is a compilation of the Unique Landscapes mods, which change many outdoor locations, making them more diverse and interesting.

News & Updates

  • Vortex Alpha Release

    Hello everyone,

    For over a year now we've been working on a mod manager to replace the ailing Nexus Mod Manager. The premise was simple, attempt to combine the simplicity of the Nexus Mod Manager with the advanced functionality of Mod Organizer and create something that is accessible to all types of modders. Back in May of 2017 we named this replacement "Vortex".

    A couple of weeks ago we did a limited Alpha release of Vortex to 1,000 users, many of whom have been extremel...

    • 154 Comments
  • First February Steam gift card giveaway

    I'm going to be completely straight with you, we're currently working on increasing our social media presence for Nexus Mods and have budgeted a small amount each month towards increasing our social media readership. We could certainly put that money straight into purchasing Facebook and Twitter ads, but I much prefer the idea of using that money instead to fund giveaways that benefit our users and that everyone can enter (even if you don't care about or hate social media).

    To that e...

    • 43 Comments
  • Hiring for community management positions

    As part of our relocation process to our offices in Exeter, we now have two job openings at Nexus Mods working within our community management team.

    This position is based in our offices in Exeter in the UK and you will need a right to work in the UK before you apply.

    Here are the details.


    The Role
    As a community manager, it is your responsibility to interact with and look after the Nexus Mods community and understand the needs and wants of the var...

    • 29 Comments
  • Limited Vortex alpha release today, full release soon

    Hello everyone,

    For over a year now we've been working on a mod manager to replace the ailing Nexus Mod Manager. The premise was simple, attempt to combine the simplicity of the Nexus Mod Manager with the advanced functionality of Mod Organizer and create something that is accessible to all types of modders. Back in May of 2017 we named this replacement "Vortex" and we aimed for a January 2018 release date.



    With that in mind, the full release of Vortex is alm...

    • 343 Comments
  • We're Hiring: Vortex developer

    Last year we set up our first office for Nexus Mods and began the process of relocating as many of the current staff as possible into the new environment.

    As part of this process, we now have a job opening at Nexus Mods working on our Vortex software with Tannin, which is replacing the Nexus Mod Manager.

    This position is based in our offices in Exeter in the UK, which I know limits our available recruiting pool from the sites, but I always post our job openings up on the ...

    • 41 Comments
  • Year in review and looking forward

    A belated Merry Christmas and a happy new year to everybody!

    We've been quiet in our news section recently as we've been busily working away on the site redesign and Vortex development, but the new year brings the perfect chance to update you on what happened last year and what we're working on in 2018.


    2017 in numbers

    We welcomed 1,612,142 new users to Nexus Mods in 2017, or to put it another way, a new member joined Nexus Mods every 20 seconds. We now ...

    • 88 Comments
  • Mod Author Donation System

    While a few of the developers continue to work on the new site design, fixing up bugs, improving page load time performance and responding to useful critiques and suggested improvements to the UI and UX from users, I wanted to take some time out to announce a new feature that a few of our other developers are currently working on that we plan to launch in the first quarter of 2018. A new year's resolution of sorts, if you will.

    The new functionality I want to talk about today is...

    • 394 Comments
  • PC Modding Race Giveaway! We have tons of games and gear to give away from GOG.com, CORSAIR, and MSI!

    In celebration of our new site design, we have teamed up with GOG.com, CORSAIR, MSI, and PCMasterRace to share our love for PC gaming worldwide through a massive giveaway! Before we get into the juicy details though, I wanted to take a quick trip down memory lane and look at some of the previous designs we've used at Nexus Mods before reaching this point.

    Since its initial founding in 2001, Nexus Mods has been through many incarnations. It all started with Morrowind Chronicles, a fan...

    • 81 Comments
  • Redesign Launch - Stage 2 in progress

    We're currently implementing stage 2 of our redesign soft launch process and as such, you might experience a few oddities and/or get thrown about a bit between the old and new designs as we gradually implement the changes and stress test things.

    Stage 2 is moving the nexusmods.com domain over to the new design so by default, users will be on the new design. During this time we're still allowing users to access the old website design via https://old.nexusmods.com.

    If durin...

    • 1183 Comments
  • An update on Vortex development

    It's time for a Vortex development update!

    Since our last news post back in May we have setup a focus group of around 30 individuals who have been given access to an early build alpha of Vortex using a rudimentary design and UX flow. Tannin has been working with these users, taking on their feedback and patching up bugs that have been found over the past couple of months. At this stage, the core functionality is all done and now it's a matter of rounding off any rough ed...

    • 438 Comments
  • New Nexus Mods design launched

    Hello everyone,

    The time is almost upon us as we near the official release of our redesign. We're now ready to share the redesign with all of you in the hopes that you can help us in identifying the remaining issues before we officially go live and change the site over.

    We're doing a very soft launch of this redesign. In September we provided the mod authors with access to the new site to receive their feedback and bug hunting help and a few weeks ago we provide...

    • 1212 Comments
  • Happy 10th Anniversary to The Witcher series!

    Hi everyone! This week is the 10th anniversary of The Witcher series by CD Projekt Red and, to celebrate, our friends at GOG.com are running some excellent deals!

    As all of these games are highly moddable, we wanted to let you know firsthand about these deals.

    List of moddable games on sale right now:


    The Witcher Series:

    The Witcher 3 - GOTY Edition (60% off)

    The Witcher 3 - Expansion Pass (50% off)

    The Witcher 3: Bl...

    • 62 Comments
  • We're Hiring: UI Designer/Front End Developer Position

    Update: Thank you to all the applicants and submissions, please note that this position is now filled.

    We're looking for a UI Designer/front end developer to join our team at our office in Exeter, UK. The ideal candidate will be multi skilled with experience working with HTML/CSS/JS for both websites and desktop applications.

    Your primary short term role will be to help design and shape our new desktop application "Vortex" which is replacing the Nexus Mod M...

    • 84 Comments
  • Mod Spotlight: Frosty Tool Suite

    Frosty Tool Suite
    The Frostbite Engine is one of the most powerful game engines around, and the backbone of many of the most popular games. Unless you only play indie games, you've likely played a game running on the Frostbite Engine. Up until recently, however, modding Frostbite Engine games was a daunting task (and by daunting I mean near-impossible).

    When GalaxyMan2015 (known as Ehamloptiran here on Nexus Mods) couldn't find the tools to dig into the Frostbite Engin...

    • 24 Comments
  • Staff Picks - 07 June 2017

    This week we have enlisted the help of one of our moderators, Jokerine, to fill in for BlindJudge while he is away. She takes a look at cleaning up with command console in Fallout: New Vegas, while SirSalami decides to play The Witcher 3 with some help from Geralt's friends. Our guest submission adds a unique and lore-friendly set of armor to Morrowind and I'll be trying to beat the summer heat in Stardew Valley! 

    We love to hear the communities picks so keep them comin...

    • 9 Comments
  • Nexus Mods and GOG Giveaway

    EDIT: Wow, we've had an incredible turnout for this giveaway. Thank you to the thousands who entered!

    With help from GOG, 60 winners were chosen at random and have been emailed their keys. Be sure to check your inbox!

    If you didn't win this time, don't sweat it. We'll keep trying to bring you more opportunities like this in the future. Follow us on Facebook and Twitter to get notified about the latest modding news, events, and giveaways like this...

    • 186 Comments
  • Staff Picks - 24th May 2017

    This week in our Staff Picks - Terrorfox1234 shows he has a heart and looks to rehome an elderly gentleman, SirSalami goes all Hitman and sneaks around Skyrim dressed in the clothes of his enemies, Svariato decides that they are going to begin sinking oils back like they are shots to grant various powers to their characters and weapons, and I go all John Woo and decide that I'm going to run through the Fallout 4 wasteland taking pot shots at the limbs of all those who offend or attack me!...

    • 24 Comments
  • The Great Thumbnail Rebuild

    We have been gearing up for some time to get ready to rebuild the thumbnails for over 2.5 million images that you’ve all uploaded over the years so that they are a much higher quality for the new website design that we've been working on.

    We kicked off this rebuilding process at the start of last week, and it is now complete. The higher quality thumbnails may take some time to filter down through our various CDN providers as they are heavily cached.

    Some of you m...

    • 53 Comments
  • Staff Picks - 17th May 2017

    This week we have some cracking picks for you all to take a look at. SirSalami has found an incredible dodge mod for Skyrim that not only adds an ability for you to dodge attacks, but also your enemies. I have a Star Wars based mod from nubyplay that I have had great fun checking out (frazzling enemies with lightning or sending them skyward never seems to get old), Terrorfox1234 has multicolored torches with a variety of uses, and Robbie922004 has come through again yet with a great pick and wri...

    • 0 Comments
  • We have a name! And a Q&A session with Tannin regarding the new mod manager.

    It's been awhile since we mentioned our work on the new mod manager. For a quick recap of "recent" events, back in August 2016 we brought on Tannin (of Mod Organizer fame) to head up work on a completely new mod manager for Nexus Mods. He's been working on it along with the two original NMM programmers ever since.

    Tannin's remit is simple on the surface, we want a mod manager for Nexus Mods that can handle modding for as many games as possible and that can be bot...

    • 389 Comments
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