Mods
- Refine results Found 20 results. 2177 have been filtered out. Currently filtering by: tags. (Clear filters)
-
AMUMSS (auto modbuilder-updater with MOD script definition system)
Revolutionary No Man's Sky AMUMSS (auto modbuilder/updater with MOD script definition system)Fully automatic mod builder that automates every step of nms modding and provides an easy to use lua script mod definition system.
- 54.8MB
- 2.7k
- --
AMUMSS (auto modbuilder-updater with MOD script definition system)
Revolutionary No Man's Sky AMUMSS (auto modbuilder/updater with MOD script definition system)Fully automatic mod builder that automates every step of nms modding and provides an easy to use lua script mod definition system.
-
A tool in which modders can create mods that run directly inside of NMS allowing for almost anything to be possible.
- 771KB
- 1.6k
- --
A tool in which modders can create mods that run directly inside of NMS allowing for almost anything to be possible.
-
NMS-MCDAMM - a little No Man's Sky Mod Conflict Detector and ModManager --- edit - compare - merge
The program compares the contents of the PAK files and merges them into a single pak-file. MOD's that use the same files are filtered out and can be edited.
- 3.9MB
- 954
- --
NMS-MCDAMM - a little No Man's Sky Mod Conflict Detector and ModManager --- edit - compare - merge
The program compares the contents of the PAK files and merges them into a single pak-file. MOD's that use the same files are filtered out and can be edited.
-
A little helper for creating mods for No Man's Sky. This tool was created to ease up the process of putting a mod together. It's primary aim is to cut down on some of the steps that are currently being done by hand but can be accomplished programmatically.
- 426KB
- 746
- --
A little helper for creating mods for No Man's Sky. This tool was created to ease up the process of putting a mod together. It's primary aim is to cut down on some of the steps that are currently being done by hand but can be accomplished programmatically.
-
Mod Warnings Be Gone (2021 update)
Gets rid of the warnings that can appear on startup when using mods, shoo!
- 23KB
- 207
- --
Mod Warnings Be Gone (2021 update)
Gets rid of the warnings that can appear on startup when using mods, shoo!
-
Gets rid of the warnings that can appear on startup when using mods, shoo!
-
No Man's Mod Manager - By Bilago
Use this to install / uninstall mods in a effecient and organized fashion.
- 499KB
- 133
- --
No Man's Mod Manager - By Bilago
Use this to install / uninstall mods in a effecient and organized fashion.
-
This mod makes the stack size for items multiplied By a number of your choice!You can stack as much as you wantNote: COMPATIBLE WITH VR!!!, thanks to Dman883 for pointing this out5x100x1000x99999xYOU NAME IT!Lua included
- 103KB
- 132
- --
This mod makes the stack size for items multiplied By a number of your choice!You can stack as much as you wantNote: COMPATIBLE WITH VR!!!, thanks to Dman883 for pointing this out5x100x1000x99999xYOU NAME IT!Lua included
-
A small command line tool that can be used to decompile or recompile any .pak files located in GAMEDATA/PCBANKS/ All credit to its original creator.
- 190KB
- 93
- --
A small command line tool that can be used to decompile or recompile any .pak files located in GAMEDATA/PCBANKS/ All credit to its original creator.
-
NMS Mass Tool Collection - Easier Extracting and Importing
A small compilation of various tools and custom batch scripts to aid in modding No Man's Sky more hastily and easily.
- 9.2MB
- 89
- --
NMS Mass Tool Collection - Easier Extracting and Importing
A small compilation of various tools and custom batch scripts to aid in modding No Man's Sky more hastily and easily.
-
E3 Demo Font, along with the E3 Ship HUD. 'nuff said.Updated for Living Ship
-
NMSAE - No Man's Sky Audio Editor
Easily convert and replace audio files
-
Use to quickly unpack files for modding. Just place it into the game's folder and run. If anyone wants to help me with the cover art thumbnail thing I will love you forever.
- 667KB
- 40
- --
Use to quickly unpack files for modding. Just place it into the game's folder and run. If anyone wants to help me with the cover art thumbnail thing I will love you forever.
-
Freecommander XE 2016 with PSARC
Packing/unpacking tool.
-
Allows you to automate the pak extraction, mbin conversion and database creation
-
Notepad PlusPlus Autocompletion and Highlighting for exml files
This will add in auto-completion for every multi-choice variable that is currently in MBINCompiler to exml files as well as basic XML syntax highlighting
- 4KB
- 16
- --
Notepad PlusPlus Autocompletion and Highlighting for exml files
This will add in auto-completion for every multi-choice variable that is currently in MBINCompiler to exml files as well as basic XML syntax highlighting
-
A quick and easy way to get rid of shader files for anytime you want to try a new mod that requires deleting all the shaders first. (Most mods that change the overall look of the game)
- 1KB
- 15
- --
A quick and easy way to get rid of shader files for anytime you want to try a new mod that requires deleting all the shaders first. (Most mods that change the overall look of the game)
-
Blender addon to allow for custom model importing.
-
BankSignatures.bin resigner
-
For use in IDA to find templates for MBINCompiler.