No Man's Sky

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About this mod

Removes all speed lines and dust/plazma from space

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This mod removes all speed lines, (trade routes coming soon) and dust/plazma from space and from the game.
The space feels now more deep and vast, without visual disturbances.
The mod is modular which means you can choose to remove all speed lines OR make pulse jump lines a little bit less invasive and/or remove dust and plasma form space. Unfortunately removing the trade routes also removes lines connecting distant space objects like space stations and anomalies, but it's not much of a problem.

The way the speed lines work in No Man's Sky is: there are three materials for three speed limits: cruise, boost and pulse. Each material displays lines at all speeds, this means if I remove one or two of the materials there will be still lines visible at all speeds with a little visual difference. With that said, you can use next main files options:
1. No Speed Lines - removes all lines from the game, cruise/boost and pulse.
2. Milder Pulse Lines - removes  yellow pulse lines but blue boost lines and cruise white lines are still there.
3. Pulse Lines Only - removes white and blue cruise and boost lines, but keeps yellow pulse lines which are visible at cruise/boost speeds too.
Only one of these files can be used at once! 

If you want to reduce the overall amount of speed lines check out Speed Line Overhaul for NEXT by Erazil. You can use both his files and mine.

*** Compatible with SYNTHESIS experimental branch***

To install this mod:
1. Remove or rename DISABLEMODS.TXT and ENABLEMODS.TXT  from \SteamLibrary\steamapps\common\No Man's Sky\GAMEDATA\PCBANKS folder.
2. Put downloaded .PAK file (example - "_MOD_NEXT_CleanSpace_NoSpeedLines.pak") into  \SteamLibrary\steamapps\common\No Man's Sky\GAMEDATA\PCBANKS\MODS folder.


3. (Optional) Delete all files from \SteamLibrary\steamapps\common\No Man's Sky\GAMEDATA\SHADERCACHE (useful after installing any graphical mod).
4. Launch the game!

Files affected by this mod: