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Grouch

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GrouchTheGreat

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About this mod

This mod simply replaces all the "Variation" names with straightforward ones, like replacing all the Lush biome prefixes with just Lush (except paradises).
This mod replaces biome names, weather names, sentinel threat level, conflict, economy level, economy type, companion age, everything that has meaningless variety, only in flavor.

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All biome names are replaced with general names that state which one they are clearly.

WORKS FOR NMS Version 5.60: Relics

Weather names clearly state if they have storms or not, and if they have a passive effect at all times, like Scorched planets with no storms still having "Passive Heat"
Dead worlds also now show "Passive Life Support Drain"

Economy and conflict Level names have been changed to High, Medium and Low, and economy names have been changed to clearly state their type, like "Technology", "Mining" etc

Ruined biome variations are called "Ruined (biome) (world)"

Red/Green/Blue planets are known as Mega Exotics by the community, but their internal biome names are just "Red Biome" etc and I feel the term "Mega Exotic" hypes them up too much and doesn't really make much sense as there are plenty of R/G/B planets without the mega flora or minerals, and they're not that rare or valuable.
These are the planets you normally see as [REDACTED] Planet, Planetary Anomaly etc that 90% of the time have a wacky filter over them.


INSTALLATION:
Just place the "Clearer Names 5.58" folder inside No Man's Sky\GAMEDATA\MODS
The folder the mod is in should look like "No Man's Sky\GAMEDATA\MODS\Clearer Names 5.58\LocTable.MXML"