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catandlemonade

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catandlemonade

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About this mod

This mod is designed to reduce building upgrade time and sentinel attack events, while increasing judgement events(more policy and visitor events, fewer request and conflict events), expedition success chance, the upper limit of production slot, production rates, debt repayment rates and population growth rates.

Permissions and credits
In a word, it aims to make your settlement more reasonable and comfortable. It's now applicable for Worlds Part II.
New Info About Mod Installation
The mechanism by which mods work is different from before. Besides, the mod path has changed after Worlds Part II updated. Refer to the following:
Before: No Man's Sky\GAMEDATA\PCBANKS\MODS\
After: No Man's Sky\GAMEDATA\MODS\
Thus, check whether your mod path is correct, and it's not recommended to utilize the Vortex to install the mods temporally.

Installation: Extract the .zip file and copy the mod folder into the No Man's Sky\GAMEDATA\MODS\ folder.
(If the MODS folder does not exist, you need to create a new folder first. Make sure to remove DISABLEMODS.txt in the No Man's Sky\GAMEDATA\PCBANKS folder if you have never used mods before.)

Modification Details
Building Upgrade Time: 7200s----->>10s⬇

Settlement Building Times: 3600-7200s----->>10s⬇

Judgement Wait Time: 900-7200s----->>620-880s⬇

Various Event Chances: Visitor 0.33----->>0.5⬆, Policy 0.57----->>1⬆, Request 0.78----->>0.3⬇, Conflict 1----->>0.1⬇ 

Expedition Success Chance: 0.7----->>0.99⬆

Production Cycle Duration: 72000s----->>600s⬇

Sentinel Attack Event Time: 2600s----->>180000s⬆

Max Production Slot Units: 999----->>9999⬆

Product Units Per Cycle Rate: 50----->>100⬆

Substance Units Per Cycle Rate: 500----->>1000⬆

Daily Debt Payment Rate: 2000000----->>2100000000⬆

Population Growth Range: 1-5----->>8-18
Caution:
Modified file: gcsettlementglobals.mbin
If you meet some conflicts with other mods, try to use Visual Studio Code to combine them.