No Man's Sky

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monkeyman192

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monkeyman192

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About this mod

Makes all portals fully functional

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This modifies the portals so that they are now functional. There was  mod before the update that did something similar, but this gives them
functionality much more like they probably should have.
There are a bunch of extra files in the pak from testing, most files
aren't necessary, but shouldn't clash with anything, so it will be fine.
If you find a portal it will already be activated (sorry, had a lot of
trouble with the ActionTriggers, they just wouldn't behave!!). If you
walk up to the glowing swirl you can interact and will be taken to a
different system.
Note: The location you go to is determined by the planet you are on, ie.
the destination is a constant. Go through the portal again and you will
go to the exact same spot.
Note 2: I didn't actually test this mod on a naturally appearing portal,
I hacked it into the base building table for testing. There is no
reason that this wouldn't work, but if you come across a portal in the
wild and it isn't activated, let me know!

Update (v1.2):
*Finally* got this updated for pathfinder. Sorry about the delay. Been so busy getting MBINCompiler up to date, haven't had time to update any of my mods :/
This should now work fine again.
I haven't included the versions that increase the chances of finding portals in the wild as it will clash with other great mods such as the Constructs mod. Might add it in at some later point though.
HG have changed how portals work slightly since foundation. Before you would end up at a base on a random planet, now you end up at a random crash site (with your ship there, not crashed). Unfortunately the location is still only dependent on the system you are in, so all portals in the one system will send you to the same place. Nothing I can do about this sorry!

Update (v1.1):
After getting the PLANETBUILDINGTABLE to again successfully decompile with version 1.1, I realised I could make portals more common. Inside
the pak are 3 further files now which will make portals 5, 20 and 100x
more likely to appear. Even on 100 they still aren't crazy frequent!
Note that they don't seem to like having an area cleared around them properly for some reason, so it might have part of it off the ground,
but because if it they might have trees and stuff growing right up close
to them as you can see in a screenshot.

......

Now you're thinking with portals!