This mod adds option to apply a substance in the staff builder machine UI to generate a new seed and colour combination for a staff Multi-Tool. To fit the new input slot, some changes to the overall UI page were made, including a reduced size of the staff preview render.
Technical information
Files modified by this mod:
METADATA\GAMESTATE\PLAYERDATA\MODULARCUSTOMISATIONDATATABLE.MBIN
UI\MULTITOOL_BUILDER_PAGE.MBIN
This mod features additional files which provide functionality for Mod Catalogue Framework. These files do not affect the core functionality of the mod and as such have not been listed.
Mod specification:
✅ EXML patch mod
This mod is likely to work with other mods modifying the same file.
Due to sheer amount of data added to the vanilla file by this mod and modifying a UI file, a LUA script is provided in order to help automate the process of creating a full MBIN file replacement version, from which the sections for an EXML patch can be extracted.
Installation
Installation with ZIP archive (manual / mod manager)
Download the provided ZIP archive and extract its contents into game's mods directory: GAMEDATA\MODS
(if the MODS folder doesn't exist, create it yourself)
After extracting check that the GAMEDATA\MODS directory contains the dedicated folder for this mod (FF_ModName_ModVersion), not just individual files / folders (ex. TEXTURES, MODELS, METADATA, etc.).
If you experience problems with installing mods, please refer to the NMS Modding After 5.50 article by Gumsk.
Installation with LUA script (AMUMSS)
Download the provided ZIP archive and extract the LUA script.
Copy the LUA script into AMUMMS\ModScript directory. Run the AMUMMS\BUILDMOD.bat script and follow the instructions in command window to compile the mod.
If you experience problems with using AMUMSS, please refer to the How To Use AMUMSS guide.