This mod adds glow effect to large Sodium and Di-hydrogen crystals found on planets, similar to the glow found on large Condensed Carbon crystals.
In addition, this mod increases the intensity of the light produced by the crystals by 50% (this change also applies to carbon crystals).
Technical information
Files modified by this mod:
MODELS\PLANETS\BIOMES\COMMON\CRYSTALS\LARGE\CRYSTAL_LARGE.SCENE.MBIN
MODELS\PLANETS\BIOMES\COMMON\CRYSTALS\LARGE\CRYSTAL_LARGE_MOUNTAIN.SCENE.MBIN
MODELS\PLANETS\BIOMES\COMMON\CRYSTALS\LARGE\CRYSTAL_LARGE_UNDERWATER.SCENE.MBIN
Mod specification:
⚠️ Full MBIN replacement
This mod will conflict with any other mod affecting the same game files. Currently it's not possible to create an EXML patch version of this mod.
Installation
Installation with ZIP archive (manual / mod manager)
Download the provided ZIP archive and extract its contents into game's mods directory: GAMEDATA\MODS
(if the MODS folder doesn't exist, create it yourself)
After extracting check that the GAMEDATA\MODS directory contains the dedicated folder for this mod (FF_ModName_ModVersion), not just individual files / folders (ex. TEXTURES, MODELS, METADATA, etc.).
If you experience problems with installing mods, please refer to the NMS Modding After 5.50 article by Gumsk.
Installation with LUA script (AMUMSS)
Download the provided ZIP archive and extract the LUA script.
Copy the LUA script into AMUMMS\ModScript directory. Run the AMUMMS\BUILDMOD.bat script and follow the instructions in command window to compile the mod.
If you experience problems with using AMUMSS, please refer to the How To Use AMUMSS guide.
Credits
Babscoole, Lenni - help with LUA script