No Man's Sky
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monkeyman192

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monkeyman192

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About this mod

This mod adds a number of new technologies and products to the game, as well as adding increased ways of interacting with your environment.

Permissions and credits
This mod adds a few things:
Technology:
 - 3 new technologies that will reduce the fuel required to take off from a planets surface. These are in the standard format of tiered technologies in the game (ie. sigma, tau and theta), and each one will reduce 5% of the fuel required (to a minimum of 10%).
 - 3 new technologies that increase the speed you can run (sorry about the crappy icons.If someone wants to make better one that would be great!). At lvl 3 you will run 100% faster.
 - 1 new technology that removed the kickback of your laser when it is initially fired (requested by someone on Reddit, I can't quite find the post right now)
 - New ultra level technologies. This is a 4th level that is designed to replace the previous 3 levels to free up space in your starship/exosuit/multitool. At the moment only the two new technologies I have created have a 4th level, but previously existing technologies will all also receive this in the future. Note: if you install the Ultra level launcher booster along with the previous 3 levels you will gain fuel when taking off, so just install it, not the previous 3 levels).
Products:
- 1 new product - steel.
- 1 new product - graphene (can be found in sentinel loot)
- 3 new products - AI Cores (can be found in sentinel loot)
- 1 new product - Quantum override chip (basically a better hacking chip) (can be found in quad loot)

The technologies do no replace any other technology in the game, they are completely new, and can be obtained the way you would normally obtain technology.
Steel can be obtained in a few ways:
 - Dead sentinels can drop it sometimes
 - Destroying a reinforced door and interacting with the debris can give you some.
- Getting the recipe and making it yourself (it requires carbon and iron of course!)

Ultra level technologies should only be able to be obtainable by using a quantum override chip on some of the computer screens inside shelters. Let me know if you receive them some other way.

I am hoping to update this mod over time with other technologies/more products or substances, so if you have any ideas for a new product/technology you would like I can add it.

This mod changes a number of file, mainly the english language files, as well as most files in the METADATA/REALITY folder, so if you you are using a mod that changes them this may not be compatible.

Big thanks to Emoose for MBINCompiler (https://github.com/emoose/MBINCompiler) and theFisher86 on dischord for helpful discussions!