Rare resources will now appear when you use Pulse Scan with Multitool or Exocraft, range of finding buildings with the Ship Pulse Scan also increased
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Changelogs
Version 4.70
Updated to 4.70
Version 4.65
Updated to 4.65
Version 4.64
Updated to 4.64
Version 4.62
Updated to 4.62
Version 4.52
Updated to 4.52
Version 4.51
Updated to 4.51
Version 4.50
Updated to 4.50
Version 4.47
Updated to 4.47
Version 4.46
Updated to 4.46
Version 4.45
Updated to 4.45
Version 4.44
Updated to 4.44
Version 4.42
Updated to 4.42
Version 4.40
Updated to 4.40
Version 4.38
Updated to 4.38
Version 4.36
Updated to 4.36
Version 4.34
Updated to 4.34
Version 4.30
Updated to 4.30
Version 4.25
Updated to 4.25
Version 4.23
Updated to 4.23
Version 4.22
Updated to 4.22
Version 4.20
Updated to 4.20
Version 4.15
Updated to 4.15
Have you ever thought: "Goddamn, this Pulse Scan tech is worthless, I don't need Oxygen, Sodium or Di-Hydrogen anymore, why do Module Upgrades for it even exist?!" Say no more, fam. With this mod you can make everytime you press C on your Keyboard not be a mistake, every (or at least I think it is) Rare resource will now show up when you use Pulse Scan. Yes, those Resources that appear as Stars when you use the Visor Scan, and some other things too, like Knowledge Stone, Whispering Eggs and more.
And if you don't care about any of those and only want to find Curious Deposits so you can build your Nanite farm, there is an optional download that is only for that.
Ah yes, the range and minimum amount of Buildings you can find when using the Ship Pulse Scan is also increased, so no more using Pulse and not finding any building even if one of them is literally below you.
Mod compatible with Adrift 4.70
Installation
Delete the "DISABLEMODS.txt" in <No Man's Sky game directory>/GAMEDATA/PCBANKS/ if present. Create a folder called MODS inside the PCBANKS folder. Extract the PAK inside the ZIP file in <No Man's Sky game directory>/GAMEDATA/PCBANKS/MODS/.