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1Monk

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1Monk

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About this mod

Changes green crystal reward to Ionised Cobalt, and slightly increase their spawn probability in the cave biome

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Cobalt Crystals 1.06

Description
Green crystals are extremely rare, but when happen to find one, it yields common Di-Hydrogen - disappointing.
This mod changes green crystal reward to Ionised Cobalt, and slightly increase green crystals spawn probability in the cave biome.
The crystals are still very rare (but not diplo-rare as they're now) so this change isn't un-balancing in my opinion.

Install
Copy the PAK file to [{NMS Install Folder}\GAMEDATA\PCBANKS\MODS], create the MODS folder if it doesn't exist, and rename/delete DISABLEMODS.TXT file if it exists.
* The LUA file is an aid for merging with other mods, using AMUMSS, or modding yourself. If you don't need either, you can safely ignore it.

Change-log
 - 1.06: Synced to game version 4.65

Compatibility
changed to the following file:
 - METADATA/SIMULATION/SOLARSYSTEM/BIOMES/OBJECTS/CRYSTALS/CAVEFULL.MBIN
 - MODELS/PLANETS/BIOMES/COMMON/CRYSTALS/LARGE/CRYSTAL_LARGE_CAVE.SCENE.MBIN
 - MODELS/PLANETS/BIOMES/COMMON/CRYSTALS/MEDIUM/CRYSTAL_MEDIUM_CAVE.SCENE.MBIN
 - MODELS/PLANETS/BIOMES/COMMON/CRYSTALS/SMALL/CRYSTAL_SMALL_CAVE.SCENE.MBIN
 - MODELS/PLANETS/BIOMES/COMMON/CRYSTALS/SMALL/CRYSTAL_FRAGMENT_CAVE.SCENE.MBIN
 - MODELS/PLANETS/BIOMES/COMMON/CRYSTALS/LARGE/CRYSTAL_LARGE_CAVE/ENTITIES/CRYSTAL_LARGE_CAVE.ENTITY.MBIN
 - MODELS/PLANETS/BIOMES/COMMON/CRYSTALS/MEDIUM/CRYSTAL_MEDIUM_CAVE/ENTITIES/CRYSTAL_MEDIUM_CAVE.ENTITY.MBIN
 - MODELS/PLANETS/BIOMES/COMMON/CRYSTALS/SMALL/CRYSTAL_SMALL_CAVE/ENTITIES/CYSTAL_SMALL_CAVE.ENTITY.MBIN
 - MODELS/PLANETS/BIOMES/COMMON/CRYSTALS/SMALL/CRYSTAL_FRAGMENT_CAVE/ENTITIES/SHARDS_CAVE.ENTITY.MBIN