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Changelogs
Version Up to v0.9b
v0.7:
-Updated for NMS Interceptor Update.
v0.7b:
-Added a bit more debris to sentinels.
-Added Debris to New Corrupted Sentinels
-A few more misc additions (tweak amounts etc)
v0.8:
-Added Debris To Ship Cargo Containers
-Added Debris To Freighter Explosions.
-Added Debris To Cargo Pod Ships
-Added Debris To Defence Turrets
v0.8b:
-Fixed To Many Pieces For D. Resonators
v0.8c:
-Fixed Whispering Egg Spawning too many larva
-Added "Explosion" Rock Debris To Crystal Mining
-New (Purple) Crystals Added A Dash of Tech Debris (Since They Are Seen With Sentinels Entangled Within)
v0.9:
-Reduced Storm Crystal Debris Size
-Added Sentinel Hive Pillar Debris
v0.9a:
-Added Whispering Egg Debris
-Increased Debris From The Horror's That Result
-Fixed Too Much Debris From Weird Creature On Exotic Planet
v0.9b:
-Added Blood To Whispering Egg Too
Version 1.3
Adjusted Pirate Frigate Debris (To Attempt To Fix Possible Crashing)
Minor Adjustments To Space Combat Debris
Version 1.2
Fixed Weird Lights After Destroying Frigate - Freighters
Adjusted Asteroid Behavior
Added More Debris To Pirate Freighter Destruction
Adjusted Torpedo Debris (Made A Tad Smaller)
Version 1.1
(v1.0) Added Support for Echoes
(v1.0) Added Debris To Pirate Frigates
Added Debris To Pirate Turrets, Torpedo's, Freighter Explosion, Engines
Version 0.9c
Adjusted Sentinel Hive Pillar Explosion Debris
Version 0.6b
No longer (for now) modifies "GCGAMEPLAYGLOBALS.GLOBAL.MBIN" (Since Fractal Update) and Mod version 0.6
Added more Fiend Debris Variety
Version 0.6a
Added More Ship Explosion Debris Variety.
Version 0.6
Updated For Fractal Update
Version 0.5
Adjusted Sentinels (again)
Left the asteroid fields at default densities as endurance seems to do a much better job at having dynamic fields from warp to warp.
Version 0.3
Adjusted the sentinels on abandon freighters ; they were not exactly doing what they should. Now they do essentially their default debris; main piece and the two side pieces and it lasts longer. - couldnt get the debris added to behave like it was in space :(
Added some more debris to planet sentinels.
The horrors have been changed a bit too ; still have to confirm they are accepting the changes but should be cooler if they are
Version 0.2
Adjusted Ship Debris
Added More Sentinel Debris.
Version 0.1
Release (outlaws compatible)
More Persistent Debris
(Orbital Update Compatible)
As the title suggests; It keeps the debris from things like mining asteroids and blowing up spaceships around a little longer. It also spawns more debris. Sentinel combat spawns more debris; planetary mining etc all spawn more debris and it last a bit longer as well.