No Man's Sky
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chronicallybored

Uploaded by

chronicallybored

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About this mod

Equip more than 3 tech of the same type // Increase inventory and tech slots depending on class // Equip tech in cargo slots again (BETA only) // Stack sizes raised by x100 // Increased exosuit slots // UI and inventory grid fixes // Comes in three different versions, choose (or customize via .lua script) to your liking. :)

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This Mod comes in three different versions:

1. Remove Technology Overload

- Increases the maximum number of same tech you can equip from 3 to 9999, effectively removing technology overload


This file changes:

GCGAMEPLAYGLOBALS.GLOBAL.MBIN



2. Remove Technology Overload Plus

- Increases the maximum
number of same tech you can equip from 3 to 9999effectively removing technology overload

- Changed the values of technology and cargo inventories and adapted them for the new inventory/UI, depending
on the class of the used multitool, ship, freighter, etc. Details below.

New technology inventory sizes depending on class:

C class = 30 slots
B class = 40 slots
A class = 50 slots
S class = 60 slots

New cargo inventory sizes depending on class:

C class = 60 slots
 B class = 80 slots 
A class = 100 slots
 S class = 120 slots 

- New exosuit inventory sizes:

Exosuit cargo inventory size (Width * Height):

12
* 10 = 120 total slots

Exosuit technology inventory size (Width * Height):

6 * 10 = 60 total slots


IMPORTANT:

Please keep in mind that you will still have to buy/upgrade the wanted slots ingame. This mod doesn't raise them automatically
to the maximum capacity.



- Added some new UI and boundary fixes for the way the new inventory/UI works and interacts with the mod



This file changes:

GCGAMEPLAYGLOBALS.GLOBAL.MBIN
METADATA\REALITY\TABLES\INVENTORYTABLE.MBIN
METADATA\GAMESTATE\DEFAULTINVENTORYBALANCE.MBIN
METADATA\GAMESTATE\DEFAULTINVENTORYBALANCESURVIVAL.MBIN




3. Remove Technology Overload Ultimate - Reworked for Omega 4.50

- Combines all of the changes both other versions make

- Contains a reworked cargo inventory stack multiplier for the the new update, raising stack sizes by x100


This file changes:

GCGAMEPLAYGLOBALS.GLOBAL.MBIN
METADATA\REALITY\TABLES\INVENTORYTABLE.MBIN
METADATA\GAMESTATE\DEFAULTINVENTORYBALANCE.MBIN
METADATA\GAMESTATE\DEFAULTINVENTORYBALANCESURVIVAL.MBIN



IMPORTANT:

Should you already be using a mod that changes any of the corresponding files, you'll have to build/merge them via the provided optional .lua file and AMUMSS. Check their site or Google/YouTube for tutorials on how to do that, there are many sources you can check.



- Installation instructions -

Automated

Download and install with Vortex

OR

Manual

1. Go to your No Man's Sky directory and navigate to \GAMEDATA\PCBANKS\
2. Delete or rename the DISABLEMODS.TXT file, updates sometimes recreate this file, check and delete it every time
3. If there isn't already a folder called MODS, create it
4. Put the .pak file into the MODS folder
5. That's it, play and enjoy the game! :)

OR

Use the corresponding .lua files for customizing/building/merging with AMUMSS; this solves most mod conflicts


Please feel free to let me know what you think of the new changes or report any issues in the comments or bugs section, thank you. I also would like to say thank you for supporting this mod until now, this community is absolutely amazing.

I hope you'll have a great time playing this awesome game.

Cheers! :)