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Fuel Cells are now a tradeable commodity with stations/terminals.

Permissions and credits
Fuel Cells are now a tradeable commodity with stations/terminals. I've also allowed for more variety of things to be sold at stations/terminals.

Changes:
  • Slightly more products/variety, including Fuel Cells
  • Higher quantity of products available (EG: Suspension Fluid had a max of 4,
    now it's potentially 14 available, as well as anitmatter/etc, see
    screen)
  • No actual prices of products altered, nor "bonus" (star) multiplier changes (or number, it's still
    set at 1 to 4 products with star, there's just a lot more products, so
    it's still a lottery).

I haven't checked this with trading ship to ship, but I would assume it's
applicable, since there's nothing I saw that distinguished ship/terminal
from each other.

If there are any issues/questions, please let me know.
INSTALLATION:
Extract and drop into GAMEDATA/PCBANKS

Changelog.
V1.02 - Increased quantities of products available to a max of 500 units (of that product/commodity). New Screen shot added to show example.