About this mod
Fuel Cells are now a tradeable commodity with stations/terminals.
- Permissions and credits
Changes:
- Slightly more products/variety, including Fuel Cells
- Higher quantity of products available (EG: Suspension Fluid had a max of 4,
now it's potentially 14 available, as well as anitmatter/etc, see
screen) - No actual prices of products altered, nor "bonus" (star) multiplier changes (or number, it's still
set at 1 to 4 products with star, there's just a lot more products, so
it's still a lottery).
applicable, since there's nothing I saw that distinguished ship/terminal
from each other.
If there are any issues/questions, please let me know.
INSTALLATION:
Extract and drop into GAMEDATA/PCBANKS
Changelog.
V1.02 - Increased quantities of products available to a max of 500 units (of that product/commodity). New Screen shot added to show example.