**DEPRECATED** A set of mods, that set ships, exocraft, and freighters to 48 slots and multitools to 24. Now includes Cargo slots and makes multitools expandable to 48 slots.
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Changelogs
Version 3.91a
Added Cargo slots to all ships
Added Sail Ships
Added multitool expansion to 48 slots
Version 2.62a
Initial Upload
DEPRECATED Changes to the inventory system have made these mods obsolete A set of mods, that set ships, exocraft, and freighters to 48 slots and multitools to 24. It's done as four separate scripts so you can mix and match what you want. It doesn't include any spawn table changes because I've read that some of those changes change whether certain unique ships spawn.
I tried several things to try to get 48 slot multitools, but the game seems to always crash. You can change the multitool slots with the Save Editor.
Now includes Cargo slots, Sail ships, and makes multitools expandable to 48 slots using the in-game terminal.
Only edits `METADATA\REALITY\TABLES\INVENTORYTABLE.MBIN`. The individual mods will conflict with each other and the combined mod will conflict with anything else that modifies that file. You can use AMUMSS to merge the parts you want or merge/patch them with other mods that modify INVENTORYTABLE.MBIN using the Lua files.
WARNING: Ships/multitools/freighters acquired using this mod will be very expensive because they are all max slots.
I built the 3.68 and newer versions using NMS Mod Builder. No LUA files are in the PAK, only the cs scripts and MBIN. Using this tool can also merge any mods with .cs scripts (quite a few are included with the tool).
NOTE: This mod by itself will not affect your starting ship/multitool, only the ones you acquire later.