About this mod
Removes damaged machineries from buildings and/or landscape
- Permissions and credits
- Donations
Damaged machineries are a good nanite source for early game times but they really are everywhere.
So this mod offers three alternatives and you can use any selection of them together :
- No Damaged Machineries Near Shelters, because otherwise e-v-e-r-y shelter has a damaged machinery !
- No Damaged Machineries in Abandoned Building, because why is a crashed satelite in there ?
- No Damaged Machineries In The Wild, but there are definitely plenty of other (and better) sources of nanites.
Enjoy.
Optional mods :
- Makes Damaged Machineries destroyable with Destroyable Damaged Machineries
- Also remove Buried Technologies with No Buried Technologies
- Also remove Cargo Drops with No Cargo Drops
History :
New in v1.9 : updated "in the wild" version for Orbital 4.63. The other 2 mods are still working fine
Compatibility :
- CHECK IF THIS MOD IS COMPATIBLE WITH LATEST GAME VERSION
- CHECK IF THIS MOD NEEDS TO BE MERGED WITH ANOTHER OF MY MODS
- An AMUMSS .lua script is provided as this mod can't be used along any other mod editing the following files :
- No Damaged machineries near shelters :
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\SHACK\SHACK_SCIENTIFIC.LSYSTEM
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\SHACK\SHACK_TRADER.LSYSTEM
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\SHACK\SHACK_WARRIOR.LSYSTEM
- No Damaged machineries in abandoned buildings :
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\ABANDONDEDSCIENTIFIC.LSYSTEM.MBIN
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\ABANDONDEDTRADER.LSYSTEM.MBIN
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\ABANDONDEDWARRIOR.LSYSTEM.MBIN
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\UNDERWATER_ABANDONDEDSCIENTIFIC.LSYSTEM.MBIN MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\UNDERWATER_ABANDONDEDTRADER.LSYSTEM.MBIN MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\UNDERWATER_ABANDONDEDWARRIOR.LSYSTEM.MBIN
- No Damaged Machineries in the wild :
METADATA\SIMULATION\SOLARSYSTEM\BIOMES\OBJECTS\LEVELONEOBJECTS\FULL.MBIN
METADATA\SIMULATION\SOLARSYSTEM\BIOMES\OBJECTS\LEVELONEOBJECTS\FULLSAFE.MBIN
So this mod offers three alternatives and you can use any selection of them together :
- No Damaged Machineries Near Shelters, because otherwise e-v-e-r-y shelter has a damaged machinery !
- No Damaged Machineries in Abandoned Building, because why is a crashed satelite in there ?
- No Damaged Machineries In The Wild, but there are definitely plenty of other (and better) sources of nanites.
Enjoy.
Optional mods :
- Makes Damaged Machineries destroyable with Destroyable Damaged Machineries
- Also remove Buried Technologies with No Buried Technologies
- Also remove Cargo Drops with No Cargo Drops
History :
New in v1.9 : updated "in the wild" version for Orbital 4.63. The other 2 mods are still working fine
Compatibility :
- CHECK IF THIS MOD IS COMPATIBLE WITH LATEST GAME VERSION
- CHECK IF THIS MOD NEEDS TO BE MERGED WITH ANOTHER OF MY MODS
- An AMUMSS .lua script is provided as this mod can't be used along any other mod editing the following files :
- No Damaged machineries near shelters :
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\SHACK\SHACK_SCIENTIFIC.LSYSTEM
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\SHACK\SHACK_TRADER.LSYSTEM
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\SHACK\SHACK_WARRIOR.LSYSTEM
- No Damaged machineries in abandoned buildings :
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\ABANDONDEDSCIENTIFIC.LSYSTEM.MBIN
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\ABANDONDEDTRADER.LSYSTEM.MBIN
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\ABANDONDEDWARRIOR.LSYSTEM.MBIN
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\UNDERWATER_ABANDONDEDSCIENTIFIC.LSYSTEM.MBIN MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\UNDERWATER_ABANDONDEDTRADER.LSYSTEM.MBIN MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\UNDERWATER_ABANDONDEDWARRIOR.LSYSTEM.MBIN
- No Damaged Machineries in the wild :
METADATA\SIMULATION\SOLARSYSTEM\BIOMES\OBJECTS\LEVELONEOBJECTS\FULL.MBIN
METADATA\SIMULATION\SOLARSYSTEM\BIOMES\OBJECTS\LEVELONEOBJECTS\FULLSAFE.MBIN