No Man's Sky
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Random AI Ship Flyovers Disabled removes the overly-frequent random flyovers of AI ships in planet's atmospheres. It does not alter flyovers by Trade ships near outposts.

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Do you find the AI ships fly over just a little too often? Do you feel like you're always being watched but never helped by hovering AI? This mod will tell them to cut it out and mind their own business!

This is a revival of Frahel's "Less AI Ships" mod, which was itself a revival of Kamosabe's "No Random AI Ships on Planets" Mod, working with the latest version: No Man's Sky: Companions, 3.21.

This only removes the -Random- AI flyovers on planets. It does not affect ships that spawn for trade hubs, or in space, or human players. This is useful because it makes ships become indicators of nearby civilization that you can pilot / walk towards to find safety / trades / missions, etc.

  • Remove or rename DISABLEMODS.TXT file from the "PCBANKS" folder.
  • If it does not already exist, create a "MODS" folder in \Program Files (x86)\Steam\steamapps\common\No Man's Sky\GAMEDATA\PCBANKS.
  • Copy & paste the included .pak file into this "MODS" folder.
  • Launch NMS and enjoy!

Alternately, there is a .lua file now for use with AMUMSS! Follow the instructions for that utility for mod installation. This script should help future-proof the mod. I highly recommend using this utility to merge your mods!

  • This mod modifies the METADATA\SIMULATION\SCENE\EXPERIENCESPAWNTABLE.MBIN file and will conflict with any other mods that also try to modify that file.
  • The effect is achieved by setting the number of ships spawned from a Flyover event to 0, effectively disabling the event (vanilla NMS spawns between 1-3).

  • 3.21.1: (?) Updated for NMS: Companions, and changed the numbering so that we're matching the game version number first and foremost. Enjoy!
  • 1.0.2: Updated for NMS: Origins
  • 1.0.1: lua version of mod included for use with AMUMSS.
  • 1.0: first release for NMS 2.61: Desolation

Many thanks to monkeyman192, Lo2k, Mjjstral, and the uncountable other modders for their efforts in the field of NMS modding and leading by example!

I do not have ownership of this code, the mod is provided "as-is" and I give permission to anyone to re-upload it or make changes to it that they prefer. It's literally changing a couple of numbers, I won't die because I wasn't credited. That being said, I am donating my time to maintain this, so keep that in mind!