About this mod
Fixes the issue of ships not sitting correctly on landing pads.
- Permissions and credits
Version 2.1
Authors JJhookah and northener69
Updated for Worlds 2
Fixes the issue of ships not sitting at the correct height on landing pads.
All ships will sit correctly on all landing pads :
Space Stations.
Pirate Space Stations.
Abandoned Space stations.
Trading Posts.
Planetary Outposts.
The Nexus.
Atlas Stations.
All Freighters.
Frigates.
Home Base Landing Pads.
Archive buildings.
Two versions now available
To make this mod work properly for ships, npc's and your player character the animated landing pad disc on trading posts, planetary outposts, frigates and derelict freighters that opens and closes has been disabled courtesy of northener69's unreleased mod. { As of version 1.4 the animated pad disc has been restored at trading posts and planetary outposts, the original Docking fix version that disables the animated disc at these two places and provides even better fitment for some ship types is now available as the optional "No Disc" version.
Please see the last three pictures for comparison of vanilla, "docking fix" and "docking fix no disc".
Use only one version at a time. }
Trading post and frigate ship summoner has also been relocated to the right hand side of the landing pads to solve the issue of being ejected into it when exiting your ship.
This mod will not fix how other players ships appear in multiplayer.
Install
Step 1 : Extract from zip.
Step 2 : Open the extracted unzipped folder and copy Docking.Fix folder to No Man's Sky\GAMEDATA\MODS folder.
Create a Mods folder if you don't already have one.
Uninstall
Delete Docking.Fix folder from No Man's Sky\GAMEDATA\MODS folder.
Made with TubOcrisco's excellent NMS MODDING STATION.
Special thanks to monkeyman192 for compliers.
Personal thanks from JJ to co-author northener69 for permission and willingness to include his mod.
Modifies :
MODELS/COMMON/SPACECRAFT :
DROPSHIPS/DROPSHIP_PROC.SCENE.MBIN
FIGHTERS/FIGHTERCLASSICGOLD.SCENE.MBIN
FIGHTERS/FIGHTERSPECIALSWITCH.SCENE.MBIN
FIGHTERS/FIGHTER_PROC.SCENE.MBIN
FIGHTERS/VRSPEEDER.SCENE.MBIN
FRIGATES/COMMONPARTS/LANDINGPAD.SCENE.MBIN
SCIENTIFIC/SCIENTIFIC_PROC.SCENE.MBIN
S-CLASS/S-CLASS_PROC.SCENE.MBIN
SHUTTLE/SHUTTLE_PROC.SCENE.MBIN
MODELS/PLANETS/BIOMES/COMMON/BUILDINGS/PARTS/BUILDABLEPARTS/TECH/PARTS/LANDINGPADINNER.SCENE.MBIN
MODELS/PLANETS/BIOMES/COMMON/BUILDINGS/TRADINGPOST/LANDINGPAD.SCENE.MBIN
MODELS/PLANETS/BIOMES/COMMON/BUILDINGS/LARGEBUILDINGS/COMMON/LANDINGBAY.SCENE.MBIN
V 1.1
Updated for 3.10
Added fix for new Archive buildings.
V 1.2
Updated for Interceptor.
V 1.3
Fixed ship menu Ui scaling and position issue.
All ships now display correctly in Ui screens.
V 1.4
Updated for Singularity 4.34
Restored animated landing pad disc to trading posts and planetary outposts.
V 1.4 Optional No Disc version.
Adds back the original version that disables the animated landing pad disc
at trading posts and planetary outposts. { See last picture }
V 1.5
Both versions updated for Echoes.
V 1.6
Updated for Omega.
V 1.7
Updated for Orbital.
V 1.8
Compatibility Update for Orbital 4.65
Special Thanks again to Monkeyman192 and his team for updating compilers and Babscoole for Lua's
V 1.9
Updated for Adrift.
V 2.0
Updated for Worlds.
V 2.1
Updated for Worlds 2