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Created by

Prof Horatio Hafnaugels

Uploaded by

HoratioHafnaugels

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About this mod

Ground textures fix + spawn delay reduction + farther LOD switch

Permissions and credits
Fine LOD for Worlds Update is ready

The new version of Fine LOD is ready.

It comes with some minor tweaks on objects fading and without water level fix, which is not needed anymore. Slow clouds have gone for good, too.
I was temped to remove even the textures fix as textures streaming has vastly improved over time, but during my (short) playtesting I've seen there's still some pop-in that you could find distracting.

Enjoy.


About Fine LOD

  • Fixes the slight delay in loading high res textures that could happen when tessellation is enabled.
  • Reduces the time taken to spawn rocks and flora around the player, making harder to 'outrun' them.
  • Increases LOD switching distances making high res models to appear sooner (works only if planet quality is set to ultra).
  • Removes third party logos from startup screen.

Side effects

  • Slightly lower fps.

Notes

  • If you find the mod has an excessive impact on your framerate you can try to lower shadow quality or GTAO. Or both.
  • If the game complains about your drivers being outdated, update them.

Conflicts

This mod will conflict with any mod that changes these files:
  • GCENVIRONMENTGLOBALS.GLOBAL
  • GCGRAPHICSGLOBALS.GLOBAL
  • METADATA/UI/BOOTLOGOPC.