File information
Created by
Xan the Dragon AKA Eti the SpiritUploaded by
XanthicDragonVirus scan
About this mod
This mod drastically buffs both the offensive and defensive capabilities of pirates and sentinel fighters, making them incredibly dangerous.
- Permissions and credits
- Changelogs
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This mod is intended for EXPERT PILOTS ONLY!!!
This makes the AI for enemy ships, especially pirates and Sentinel fighters, INCREDIBLY DANGEROUS.
If you do not know how to be a top-of-the-line fighter, you will very likely die within the first 35 seconds of combat.
RECOMMENDED EQUIPMENT:
S-Class Fighter
3x S-Class Shield Upgrades
2x+ S-Class Weapon Upgrades for your weapon of choice.
Positron Ejector / Phase Beam with max upgrades optimal weapon choice.
AI CHANGES:
- "Hard" difficulty Pirates + Sentinel Fighters have just less than 2x the firerate (17 rounds per second)
- "Hard" difficulty Pirates + Sentinel Fighters have PERFECT ACCURACY.
- "Hard" difficulty Pirates + Sentinel Fighters can fire at you from up to 3x the distance of vanilla enemies.
- "Hard" difficulty Pirates + Sentinel Fighters have 3x max health
- "Medium" difficulty Pirates have approx. 1.4x firerate (12 rounds per second)
- "Medium" difficulty Pirates have roughly 2x accuracy, approx 35% chance to miss their shots.
- "Medium" difficulty Pirates have 2x max health
- "Easy" difficulty Pirates have base-level firerate.
- "Easy" difficulty Pirates have roughly 1.5x accuracy, approx. 50% chance to miss their shots.
- Aggro'd trader ships have the same stats as Medium pirates.
- Pirates and sentinels take a lot more damage and fire a lot more shots before they begin evasive maneuver subroutines. They will spend over 20x the time shooting at you instead of doing fancy flying. You're constantly under fire!
This mod changes the following MBIN files:
./GCAISPACESHIPGLOBALS.GLOBAL.MBIN
./METADATA/SIMULATION/SPACE/AISPACESHIPATTACKDATATABLE.MBIN