This mod increases planetary terrain LOD and draw distance and flora and LOD and draw distance.
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Changelogs
Version 1.0
First version
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Beyound update drasticly decreased already low model detail distance and draw distance. This mod tries to fix that. Terrain loda and detail draw distance increased about 5 times, also planet sooner switches to detailed terrain as you aproach it. Flora and rocks, crystals etc LOD distance increased adout 3 times, draw distance increased as far as I could, it seems to be somehow bind to terrain patche loading.
CAN BE VERY PERFORMANCE HEAVY!! Have not tested it on Low and Mid range PCs.
There is now 8 versions of the mod!
-Normal, with increased draw distance and LOD distance, but with standart grass draw distance. -With increased grass draw distance. -With no Fade in/out shader effect. -With increased grass draw distance and no Fade in/out shader effect.
And LIGHT versions of ll four main versions thar have draw and LOD distances decreased x1/3 times compared to main mod versions. Must be more performance friendly.
Also added: -Full version with increased grass draw distance, merged with True clouds and Slow clouds by Lo2k and applyed grass slope growth fix from Grass fix 4 mod by Exosolar (but not the whole mod).
-Light version with increased grass draw distance, no fade-in/out shader effect, merged with True clouds and Slow clouds by Lo2k and applyed grass slope growth fix from Grass fix 4 mod by Exosolar (but not the whole mod).