About this mod
Just testing the mod API, adding random spells and perks and using some unused features (playable but WIP)
- Permissions and credits
- Changelogs
Current content:
Projectile modifiers:
- Straight path: Causes the projectile to fly in a straight line.
- Clockwise/Anticlockwise spiral path: Causes the projectile to fly in an outwards spiral.
- Solidify powders: Any powders within range of the projectile turn into solid materials.
- Slow down: Decreases the speed at which the projectile flies through the air.
- Petrify: Creatures killed by the projectile turn into rock.
- (Large) Snowball: Throw a snowball.
- Explosive snowball: A snowball that explodes upon collision.
- Corrupted spike: A poisoned spike made of corrupted rock.
- Circle of glass: A circle of solid glass.
- Touch of lava: Transmutes everything in a short radius into lava, including walls, creatures... and you.
- Reverse projectiles: Reverse the direction of all nearby projectiles.
- Summon enemy: Summon a random enemy.
- Summon drone: Summon a drone that fights for you.
- Diamond: Transmute particles of diamond from nothing.
- Freezing immunity: You can't be frozen and take no damage from freezing vapour.
- Polymorph immunity: You can't get polymorphed, but polymorphine damages you.
- Friendly medics: Hiisi medics heal you without pheromone.
- Spell lottery: When you cast a limited spell, there's a 50% chance it won't lose a charge.