Noita
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cvbgerxyv

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cvbgerxyv

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About this mod

Just testing the mod API, adding random spells and perks and using some unused features (playable but WIP)

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Just testing the mod API, adding random spells and perks and using some unused features.

Current content:
Projectile modifiers:
  • Straight path: Causes the projectile to fly in a straight line.
  • Clockwise/Anticlockwise spiral path: Causes the projectile to fly in an outwards spiral.
  • Solidify powders: Any powders within range of the projectile turn into solid materials.
  • Slow down: Decreases the speed at which the projectile flies through the air.
  • Petrify: Creatures killed by the projectile turn into rock.
Projectiles and static projectiles:
  • (Large) Snowball: Throw a snowball.
  • Explosive snowball: A snowball that explodes upon collision.
  • Corrupted spike: A poisoned spike made of corrupted rock.
  • Circle of glass: A circle of solid glass.
  • Touch of lava: Transmutes everything in a short radius into lava, including walls, creatures... and you.
  • Reverse projectiles: Reverse the direction of all nearby projectiles.
  • Summon enemy: Summon a random enemy.
  • Summon drone: Summon a drone that fights for you.
  • Diamond: Transmute particles of diamond from nothing.
Perks:
  • Freezing immunity: You can't be frozen and take no damage from freezing vapour.
  • Polymorph immunity: You can't get polymorphed, but polymorphine damages you.
  • Friendly medics: Hiisi medics heal you without pheromone.
  • Spell lottery: When you cast a limited spell, there's a 50% chance it won't lose a charge.