Mapping file to unpack Nobody Wants To Die internal files through FModel
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DISCLAIMER This file is supposed to be used together with "FModel" to be able to unpack and view files only
HOW TO USE - Download and Install FModel - Open FModel and go to Settings - Set the Output Directory to whatever you want - Set the Archive Directory to your game directory (The path containing the .exe file) - Set UE Versions to "GAME_UE5_3 (536870960)" - Copy the downloaded .usmap file path to "Mapping File Path" - Press OK and restart the program - Now you're able to open and export internal files