About this mod
Everything you need to start modding NieR Automata. Easily install mods and injectors.
- Requirements
- Permissions and credits
- Prepares your game to be modded and installs all necessary dependencies
- Automatically installs/uninstalls 99% of current community mods.
- Easily detects and resolves conflicts between mods.
- The FAR, LodMod, ReShade, and Wolf's patch are included.
- And more...
HOW TO SET-UP:
NAMH setup is automatic and allows you to install, update and delete in couple of clicks.
HOW TO USE:
Current wrappers list:
dxgi - is taken by FAR + ReShade
dinput8 or xinput1_4 - are used by LodMod. dinput8 when you choose controller, xinput1_4 when mkb.
dinput8 - Naiom, exclusive when mkb is input method.
Other tools have their own injectors and does not require any .dll.
WHY I NEED FAR(SK)?:
FAR is an essential fix for NieR Automata. It offers a vast amount of fixes and most importantly, it can load texture mods into the game. More info here.
FAR(SK) IS LOCAL OR GLOBAL?:
Local, but if you want use global one:
1)Turn off FAR and Reshade into Namh
2) Open FAR config page
3) Turn on "Force global SK mode" and choose new SK_Res.
In ths way Namh will install texture mods to the global SK folder.
WHAT IS "Wolf's Limit Break":
The patched .exe created by sepai Woeful_wolf. Prevents game crashing in case you have alot of mods.
ReShade:
NAMH uses the official ReShade client, and loads using FAR or Self Injected. Presets location is always here, "...\NieRAutomata\ReShade\Presets"
LodMod:
LodMod is a fix for the shadows and LODs in NieR Automata, created by emoose. This is another necessary mod, and I suggest you always keep it on!
NAMH offers a GUI, fast install, pretty neat configuration, as well as a super-convenient auto-update feature!
Official grammar helpers:
TheBlueFalcon
auspi (°◡°♡)
Official thanks for testing:
MC
TheBlueFalcon
Official thanks:
Woeful_Woolf for his existance, moral/technical support and tools.
Kaldaien for FAR and SK
Emoose for LodMod