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Super Life Hack - You can find BoS HQ Bunker Quick (JOKE MOD)
Super Life Hack - You can find BoS HQ Bunker Quick (JOKE MOD)Go beautiful watch tower please.You can found BoS's REAL HQ door quickly. Don't waste Your time.You can go top of tower from floor hatch near exit door.I love this tower.Please Enjoy.
- 1.8MB
- 0
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Super Life Hack - You can find BoS HQ Bunker Quick (JOKE MOD)
Super Life Hack - You can find BoS HQ Bunker Quick (JOKE MOD)Go beautiful watch tower please.You can found BoS's REAL HQ door quickly. Don't waste Your time.You can go top of tower from floor hatch near exit door.I love this tower.Please Enjoy.
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Lucky Dice Casino End Game Save Files
Lucky Dice Casino End Game Save Files, no mods unrelated to Seddo4494 installed.
- 19.3MB
- 0
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Lucky Dice Casino End Game Save Files
Lucky Dice Casino End Game Save Files, no mods unrelated to Seddo4494 installed.
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You can travel with ED-E in Fallout: New Vegas... Without him getting stuck during and after combat.
- 606KB
- 1
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You can travel with ED-E in Fallout: New Vegas... Without him getting stuck during and after combat.
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Adds 13 new scope reticle textures to Xilandro's b42 optics mod
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Replace Silenced Varmint rifle Sound
Replaces the crap sound effect on the silenced varmint rifle. This mod isn't meant to be a great mod. It's meant to fix the terrible sound of the silenced varmint rifle with a realistic and better sound effect.
- 302KB
- 0
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Replace Silenced Varmint rifle Sound
Replaces the crap sound effect on the silenced varmint rifle. This mod isn't meant to be a great mod. It's meant to fix the terrible sound of the silenced varmint rifle with a realistic and better sound effect.
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Super Life Hack - You can find The Forecaster QUICK (JOKE MOD)
This is JOKE MOD.Go to Fake HELIOS ONE near at 188 Trading Post please.You can soon find BIG BOY. That's him, "The Forecaster"!
- 1.9MB
- 0
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Super Life Hack - You can find The Forecaster QUICK (JOKE MOD)
This is JOKE MOD.Go to Fake HELIOS ONE near at 188 Trading Post please.You can soon find BIG BOY. That's him, "The Forecaster"!
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Wild Animals Of Survivel - Addon Hit - B42 Interact Skinning
Mod adds skinning animations to Wild Animals Of Survivel
- 2.9MB
- 0
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Wild Animals Of Survivel - Addon Hit - B42 Interact Skinning
Mod adds skinning animations to Wild Animals Of Survivel
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Uniques Expanded - Perk Formlist Fix
Fixes a longstanding issue with Uniques Expanded where the vanilla + dlc perks do not properly apply their effects on the unique variants the mod adds.
- 14KB
- 1
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Uniques Expanded - Perk Formlist Fix
Fixes a longstanding issue with Uniques Expanded where the vanilla + dlc perks do not properly apply their effects on the unique variants the mod adds.
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Craftable Stinger - DIY Energy Drinks
You can now craft Stinger using campfires! Also includes the exciting new SUPER STINGER variant!
- 205KB
- 0
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Craftable Stinger - DIY Energy Drinks
You can now craft Stinger using campfires! Also includes the exciting new SUPER STINGER variant!
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Floorboards in Doc Mitchell's house, victor's shack, general store, school house and saloon now all run in the same direction. Also fixes some artifacting in doc mitchell's house and repositioned 2 picture frames at the end of the hall so their "shadows" don't disappear when you walk up to them.
- 7KB
- 2
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Floorboards in Doc Mitchell's house, victor's shack, general store, school house and saloon now all run in the same direction. Also fixes some artifacting in doc mitchell's house and repositioned 2 picture frames at the end of the hall so their "shadows" don't disappear when you walk up to them.
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Modder's Resource - Pristine Pre-War Offices
Cleaned up versions of the offices I made for use in a future mod. Feel free to do whatever you want with them.
- 2.2MB
- 1
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Modder's Resource - Pristine Pre-War Offices
Cleaned up versions of the offices I made for use in a future mod. Feel free to do whatever you want with them.
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Honest Hearts .45 Set Weapon Retextures
Retextures the .45 weapon sets from Honest Hearts to look a bit more HD but with the same vanilla flavor as before.
- 33.2MB
- 2
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Honest Hearts .45 Set Weapon Retextures
Retextures the .45 weapon sets from Honest Hearts to look a bit more HD but with the same vanilla flavor as before.
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This mod replaces an incomprehensible amalgamation of buildings and rubble with a small patch of desert that blends in with the area much more nicely.
- 118KB
- 7
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This mod replaces an incomprehensible amalgamation of buildings and rubble with a small patch of desert that blends in with the area much more nicely.
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Chet's Rocket Shop - Sell Boon's Hunting Rifle and Lily's Carbine (JOKE MOD)
- Boon's Hunting Rifle (unlimited ammo, Zero weight)- Lily's Carbine (5mm ammo, Zero weight)- Alien Blaster and Alien Energy Cell- YCS/186 (Damage 140, best over power rifle) and Microfusion cell- Two Static Protectorns (outside)- Space Ship Statue (outside).- Space Suits and Helmet- Better Lighting
- 3.6MB
- 0
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Chet's Rocket Shop - Sell Boon's Hunting Rifle and Lily's Carbine (JOKE MOD)
- Boon's Hunting Rifle (unlimited ammo, Zero weight)- Lily's Carbine (5mm ammo, Zero weight)- Alien Blaster and Alien Energy Cell- YCS/186 (Damage 140, best over power rifle) and Microfusion cell- Two Static Protectorns (outside)- Space Ship Statue (outside).- Space Suits and Helmet- Better Lighting
Media
Explore all mediaNews & Updates
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Silenced Varmint Rifle Sound Overhaul
The original silenced varmint rifle is TERRIBLE. I've replaced it with something that sounds better and more realistic....
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Well, it's finally ready! I've been testing and re-testing it for days now, and Skeletonizer 3.0 is finally up and running.
I feel pretty confident about this mod, but of course all critiques, bug reports, and comments/suggestions are welcome.... -
Good Lord has it really been over two years
Well after a long, long, LONG time of procrastination, frustration, and much tooth-gnashery and pulling of hairs, Skeletonizer 2.0 is on the cusp of completion. I was going to post it today, but after doing a quick last-minute playtest with no other needless mods installed, my poor little mod that could was being just a little bit screwy, seeming to activate on some NPCs but not others, or only with headshots. I'm really disappointed but otherwise not surprised; this is half the reason I've been putting off updating this mod for so very long; every step forward is another step back it seems. Still, I feel pretty confident that I'm at the home stretch, I just need to fix this one little bug and hopefully I'll be posting it properly sometime within the next few days.
In the meant... -
The mod delivers a visual transformation for Mr. House, introducing high-resolution textures, These enhancements breathe new life into the character, making him more captivating and visually striking....
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man its like 3 i have to write something here uh hope you enjoy the mod and hopefully you aren't like me knowing you got work a 6...
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Here's some things I learned making a Holodog
TEXTURE
The .dds texture file needs an alpha channel to determine what will be transparent.
For Blue, I made a 50% gray mask, and applied it in DXTBmp. The alpha channel can also
determine how transparent something is. Black is completely transparent, white is opaque,
and all levels of gray in between determine the transpareny value
MESH
The transparency of the mesh needs to be changed in nifskope.
Here's what I did:
Open the .nif in nifskope
Expand 0 NiNode, Scene Root
Expand the top node under 0 NiNode. For me it was 1 NiTriShape or 1 NiTriStrips
Expand 3 NiAlphaProperty (if it's not under the top node, work your way down until you find it.
It applie... -
Half-Life Menu Replacer WITH Intro Video
new intro vid...
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Half-Life Menu Replacer WITH Intro Video
new intro vid...
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Senator Armstrong New game intro
"Checked the internet lately?"...
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NexusMods and AI-Generated Content:
I wish to acknowledge Nexus Mods' stance on AI-Generated Content in Modding, which you can read about here: AI-Generated Content in Modding
Voice Actors and Characters:
I extend my heartfelt appreciation to the accomplished voice actors who lent their talents to bring the game's characters to life. Should any voice actor have concerns about the inclusion of their work in my mod, I am fully committed to addressing their wishes promptly. If necessary, I am prepared to remove the mod and eliminate any associated dialogue and files.
Voices and Roles:
Jesse Burch - Frankie
Lora Cain - Arkus
Avery Kidd Waddel - Bulldozer
Let's celebrate the enduring impact of these voice actors' pe... -
Literally Just a blank ESP i had to write something here to post this but on a side note
Which is better chocolate Ice Cream or vanilla Ice Cream... -
2258 (Medic’s DOB - 3/3/2258 01:32 in The Hub)
Medic is born to two proud parents, who shortly enlist as soldiers in the NCR to support their daughter with the lure of promising paychecks. Medic is babysat by friends of her parents while they are away on tours. While the intentions of her parents were well and good, Medic felt alienated and alone most of her childhood. She never bonded with the people babysitting her as her caregivers would often swap. Medic and her family were always on the move and eventually wound up in the Mojave. Medic’s parents were part of the 3 battalions sent by NCR president Wendell Peterson to the Mojave.
2269-2270 (Medic’s age - 10/11)
NCR massacres raider tribes in Owens Lake and the area around Bullhead City under orders of Gene... -
Simple mod that didn't already exist. ...
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Adding New Weapon To The Weapon Animation Sets
Legend: 1HP (One Handed Pistols), 2HA (Two Handed Automatic), 2HR (Two Handed Rifle), 2HH (Two Handed Handle)
1HP, 2HH, and grenade animations are global so everything will work automatically. The 2HR animations are not global but it is already scripted in Titans to automatically search for and add lever action rifles (something that I've actually forgotten about). So it's really just 2HA weapons we're looking at. To apply the 2HA animations to a new weapon, it needs to be added to the form list first:
TNWOneHanded2HAList
There are a few different methods to do this. First method is via runner script. This requires JIP NVSE. Create a .txt file in "*MyMod*\nvse\plugins\scripts\" with the name prefix "gr_" (ie, gr_mymod.txt), and add the fo... -
How old is Medic?
23, nearly 24. Her birthday is 3/3/2258. For other astrology nerds (like me), click the spoiler to see her birth chart.
What's with her voice?
Ask her yourself. As for who voiced her, that would be me.
Can I romance her?
Yes, in a later update after completing her loyalty quest (not yet implemented).
Is she gay or straight?
Nope, she's bi. Any courier can romance her.
For any other questions - please drop a comment
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The 5th Element (taxi statue on her desk, meat popsicle references, wrist tattoo, Lee and Lou)
Anchorman (Brick's name and a conversation with Veronica)
Rob Zombie ("Dead I Am The Rat, Feast Upon The Cat" quest named after Dragula song)
CORPSE (to be implemented quest named after Life Waster song)
Jake Hill (to be implemented quests named after What Gives? and Dying Lately songs)
Dr. Awkward ("Finds You Well" quest named after song with same name by the artist)
Silence of the Lambs (Wild Wasteland encounter if you enter Jimmy's Well)
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Ideas for upcoming powers or upgrade for existing one .
For now pariah77 (https://www.nexusmods.com/newvegas/users/21812759) proposed to upgrade the technopath power with
- the ability to summon holograms ( done)
- a boost to the energy weapons skill (done) ... -
Report any bugs you encounter ....
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Version 1.6 is now available on the wiki. If you'd like to get notified immediately of new releases, I also post announcements on Twitter.
Changes made in this version:
Added debug option to status checker (Using the console command "set aaaGLOBBabyDebug to 1" will reset all status checker variables, reset the baby's needs to 100, and stop her crying)
Changed age-up start to a trigger in Doc Mitchell's house instead of relying on detecting a quest stage
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