About this video
Some more progress on my No Scope Overlays mod.
After making the first long range weapon I discovered that the accuracy at long range was awful compared to the vanilla scope overlays. There is also a shaking iron sights bug when outdoors that makes the accuracy even worse.
Thanks to Hitman47101 allowing the use of his animation pack the iron sight wobble has been greatly reduced and with the addition of some scripted auto aim and weapon spread changes the accuracy of the new scopes is far more acceptable.
With the accuracy now at an acceptable state I can focus on the rest of the weapon models needed for the first release.
4 comments
I really like the progress so far. Do you think it would be possible to the leave peripheral vision unzoomed, while zooming in with the scope? If not possible, I would slightly increase the blurring effect on the peripheral vision. Some optical aberrations within the scope would also go a long way to make it feel like the real deal.