Fallout New Vegas
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A simple dungeon quest with some of AmericanWeirdo's trademark quirky lore behind it:

Something I mentioned a few times in the playthrough itself was how I don't really mind cloned interiors if they meet one of two (ideally both) Conditions:

A: The enemies encountered in the interior are different and/or more intense than the original location.
B: The interior is a location that don't see much combat in most playthroughs of the vanilla game to begin with.

The Road Below has a little of B, using places like Michaelangelo's workshop, which has great potential for interesting combat, but the encounters themselves are either very minimal or unchanged from vanilla, which is a bit disappointing.l

I'd actually love to see a mod that remixes a whole bunch of vanilla locations in to one huge combat gauntlet.