Fallout New Vegas

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Xilandro

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*many nods*

13 comments

  1. Ivantripodski
    Ivantripodski
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    i think an ammo select menu would be cool
    1. Xilandro
      Xilandro
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      ammo select menu?..
    2. KingKaliber01
      KingKaliber01
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      I think he means a quick menu to switch between ammo types. Though I think you can just hotkey ammo so It's not completely new.
    3. Xilandro
      Xilandro
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      There's a key designated exactly for that in the vanilla game. Press 2 on your keyboard. I don't see a reason to make a menu for something that works just fine as it is at the moment. You can also select ammo in the pipboy in the ammo tab.
    4. BobtheHobo24
      BobtheHobo24
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      I think he is suggesting a quick menu for switching ammo so you don't have to cycle through all of them until you get the one you want.
    5. Maxime117
      Maxime117
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      Still not really worth it, we usually don’t have more than 3-4 ammo types per ammo...
  2. EnderDragonFire
    EnderDragonFire
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    It seems like Xilandro will make this game modern or die trying.
  3. junkacc11
    junkacc11
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    Wow this is great. First it was diagonal movement and now this. Pet peeves keep disappearing.

    Could you also make the PC reflect the NPC disposition? Like if the NPC likes you, the PC smiles back or something like that. Like in Oblivion.
  4. YanL
    YanL
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    Amazing
  5. Jmodrak18
    Jmodrak18
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    Looks cool but at the same time unsettling.
    If someone was just doing headspins staring at me like that it would make me really uncomfortable...
    1. Xilandro
      Xilandro
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      I'm open for suggestions
    2. roomerro
      roomerro
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      lick your lips to make it more comforting.
    3. User_53139156
      User_53139156
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      Maybe make the torso turn slightly when the head turns at extreme angles?
    4. MildlyFootwear
      MildlyFootwear
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      One suggestion could be to just make it more subtle.
      The current "cone" that detects what to look at seems to be over 100 degrees. Personally, cutting that cone down to 90 degrees or less would make it seem more natural. Maybe have the player's head reset to its "normal" position when the player intentionally turns and give a second or so before headtracking resumes?