Wow! After this is released, I think all we would need movement-wise is an animated prone mod and maybe some sort of animated obstacle-vaulting mod, like the "Take Cover" mod for Fallout 4.
I'm sure back in the day people used to think Weapon Inertia, Dual Wielding, Animated Tilting, animated sprint, rolling, combat takedowns/executions, and Diagonal movement were not possible, and yet we have a lot of these already, and a few of them on their way.
"Currenty". Of course it currently seems improbable to accomplish, if it wasn't, it would have been done by now. However, in the future, the hurdles that you find yourself stumped on may easily be jumped over by another. Give it time.
you're using hitman's animation right? If so, this means that it will be compatible with asurah's reanimation pack? Btw great stuff Xilandro, i've been watching you videos and you're very talented, thanks for creating these mods.
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