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premiumCountry
Not specified-
Split Head and Body DTDR inventory UI - ESPless
Splits the DT and DR from your equipped armor in the head and body slots, so that each go in a separate line when viewing their values in the pipboy inventory tab. For use with the Localized DT/DR feature from JIP LN.
- 2KB
- 7
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Split Head and Body DTDR inventory UI - ESPless
Splits the DT and DR from your equipped armor in the head and body slots, so that each go in a separate line when viewing their values in the pipboy inventory tab. For use with the Localized DT/DR feature from JIP LN.
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Dynamic GRA energy pistols mod sounds - ESPless
Makes the Laser Pistol, Plasma Pistol and Plasma Defender alternate between the vanilla and new GRA sounds depending on whether they have a GRA weapon mod installed.
- 2KB
- 50
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Dynamic GRA energy pistols mod sounds - ESPless
Makes the Laser Pistol, Plasma Pistol and Plasma Defender alternate between the vanilla and new GRA sounds depending on whether they have a GRA weapon mod installed.
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Swimming Creatures Fix - ESPless
Gives the "swim" movement flag to the few vanilla creatures that have anims for that. Now you can be pursued on water by something else than mirelurks.
- 1KB
- 1.1k
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Swimming Creatures Fix - ESPless
Gives the "swim" movement flag to the few vanilla creatures that have anims for that. Now you can be pursued on water by something else than mirelurks.
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Weapon Jamming Tweaks - ESPless
Replaces the formulas for weapon jamming when firing and reloading with a scriptoid implementation. Also fixes the associated bugs when it happens to automatic weapons. ESPless, everything is done from a text file thanks to JIP's scriptrunner.
- 1KB
- 235
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Weapon Jamming Tweaks - ESPless
Replaces the formulas for weapon jamming when firing and reloading with a scriptoid implementation. Also fixes the associated bugs when it happens to automatic weapons. ESPless, everything is done from a text file thanks to JIP's scriptrunner.
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Spore Plant Melee Attack and Tweaks
Enables the melee attack of Spore Plants, and tweaks a few things about them
- 13KB
- 444
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Spore Plant Melee Attack and Tweaks
Enables the melee attack of Spore Plants, and tweaks a few things about them
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NPCa - NPC Prevention of Chem addiction - ESPless
Prevents NPCs from gaining addiction effects when using chems or alcohol
- 1KB
- 108
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NPCa - NPC Prevention of Chem addiction - ESPless
Prevents NPCs from gaining addiction effects when using chems or alcohol
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Melee VATS Animation Restoration
Brings VATS melee animations back from the dead, thanks to kNVSE
- 2.0MB
- 1.4k
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Melee VATS Animation Restoration
Brings VATS melee animations back from the dead, thanks to kNVSE
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Replaces the peculiar system of armor condition degradation with something that makes a bit more sense to me
- 11KB
- 342
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Replaces the peculiar system of armor condition degradation with something that makes a bit more sense to me
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Crippled Limb Reaction Enforcer
Makes the idle animations for crippled limbs come through in situations where the game cannot pick them correctly like when the damage comes from an explosion. Also makes NPCs get some more debuffs from crippling like the player does
- 18KB
- 170
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Crippled Limb Reaction Enforcer
Makes the idle animations for crippled limbs come through in situations where the game cannot pick them correctly like when the damage comes from an explosion. Also makes NPCs get some more debuffs from crippling like the player does
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Makes Antivenom anti all the venom
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Equip and Movement Speed Fix - ESPless
Fixes animation speed not updating correctly while in-game for weapon drawing and holstering, and for running.
- 2KB
- 218
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Equip and Movement Speed Fix - ESPless
Fixes animation speed not updating correctly while in-game for weapon drawing and holstering, and for running.
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A bunch of tweaks/fixes for mines and explosions
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Scripted replacement for when the wrong money item types are used in mods
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Universal Pyromaniac Buff for Fire Effects
Makes the Pyromaniac perk affect ALL the lingering fire damage effects from weapons and ammo, in a perfectly compatible manner thanks to the latest advances in computer science applied to an 11 year old vidya gaim
- 4KB
- 360
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Universal Pyromaniac Buff for Fire Effects
Makes the Pyromaniac perk affect ALL the lingering fire damage effects from weapons and ammo, in a perfectly compatible manner thanks to the latest advances in computer science applied to an 11 year old vidya gaim
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The Frontier - Gameplay Tweaks and Fixes
Changes to some of the gameplay aspects of The Frontier, where I deemed an improvement could be made
- 38KB
- 122
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The Frontier - Gameplay Tweaks and Fixes
Changes to some of the gameplay aspects of The Frontier, where I deemed an improvement could be made
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falut niu begas companions ungood, me make mod to companions better
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Adds, well, dumps, a shooting "wrist gun" to the game. A proof of concept that I'm not going to bother with, but maybe you find it fun for a while.
- 1KB
- 72
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Adds, well, dumps, a shooting "wrist gun" to the game. A proof of concept that I'm not going to bother with, but maybe you find it fun for a while.
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Fixes the fatigue-dealing weapons to deal correct and damage-adjusted fatigue to enemies (or you), plus a few more changes related to unarmed combat for PC and NPCs
- 733KB
- 877
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Fixes the fatigue-dealing weapons to deal correct and damage-adjusted fatigue to enemies (or you), plus a few more changes related to unarmed combat for PC and NPCs
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Powered Unarmed - Fist Weapons use Ammo
Makes Ballistic Fists, Displacer Gloves and Zap Gloves use ammo. Prevents their regular effects from triggering unless you have ammo available for them, and upgrades these effects to be a bit more devastating.
- 8KB
- 124
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Powered Unarmed - Fist Weapons use Ammo
Makes Ballistic Fists, Displacer Gloves and Zap Gloves use ammo. Prevents their regular effects from triggering unless you have ammo available for them, and upgrades these effects to be a bit more devastating.
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Hides many dummy and one-off challenges from the DLC so that they don't clutter up your list right from the start of the game. Plus a few tweaks here and there.
- 5KB
- 111
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Hides many dummy and one-off challenges from the DLC so that they don't clutter up your list right from the start of the game. Plus a few tweaks here and there.