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Fixes some inconsistencies regarding the +1 PER effect on headgear.
Fixes some inconsistencies regarding the +1 PER effect on headgear.
A simple, NVSE-free, and compatible fix for the "Stimpaks Taken" stat. This makes it increment whenever you use a Stimpak-type item, rather than just the plain ol' normal Stimpak.
A simple, NVSE-free, and compatible fix for the "Stimpaks Taken" stat. This makes it increment whenever you use a Stimpak-type item, rather than just the plain ol' normal Stimpak.
A comprehensive official patch for JSawyer Ultimate Edition and Tale of Two Wastelands.
A comprehensive official patch for JSawyer Ultimate Edition and Tale of Two Wastelands.
Overhaul of New Vegas's raider factions, balancing their loot and adding more of them to fight.
Overhaul of New Vegas's raider factions, balancing their loot and adding more of them to fight.
Adds hundreds more leveled, vanilla-friendly creature spawn points throughout the whole Mojave, based off unused vanilla leveled lists. All spawn points are meticulously hand-placed and distributed as evenly and fairly as possible. Includes an optional Fallout 3-style version, including robot and super mutant spawns.
Adds hundreds more leveled, vanilla-friendly creature spawn points throughout the whole Mojave, based off unused vanilla leveled lists. All spawn points are meticulously hand-placed and distributed as evenly and fairly as possible. Includes an optional Fallout 3-style version, including robot and super mutant spawns.
Replicates Fallout 3's aiming without any compatibility issues or side-effects.
Replicates Fallout 3's aiming without any compatibility issues or side-effects.
Adds customisable and optional prefixes to all items in the game. Automatically covers all items added by other mods and DLC. Customisable, more accurate, and less script intensive than other similar mods.
Adds customisable and optional prefixes to all items in the game. Automatically covers all items added by other mods and DLC. Customisable, more accurate, and less script intensive than other similar mods.
A collection of supplementary bug fixes to be used alongside YUP. Includes improved versions of popular NVSE bug fixes.
A collection of supplementary bug fixes to be used alongside YUP. Includes improved versions of popular NVSE bug fixes.
Patches for using several popular mods alongside JSawyer Ultimate Edition.
Patches for using several popular mods alongside JSawyer Ultimate Edition.
Adds ammo variants, reloading parts, and weapon mods as loot; fixes item naming conventions; improves recipes; and adds options for configuring GRA. Compatible with mods which add new weapons and weapon mods, without the need for a patch.
Adds ammo variants, reloading parts, and weapon mods as loot; fixes item naming conventions; improves recipes; and adds options for configuring GRA. Compatible with mods which add new weapons and weapon mods, without the need for a patch.
A simple, highly compatible overhaul of New Vegas's economy, aiming to make buying and selling more rewarding and plausible.
A simple, highly compatible overhaul of New Vegas's economy, aiming to make buying and selling more rewarding and plausible.
Makes all aid items heal instantly, instead of over time. Affects all items - 100% scripted - no record edits - compatible with EVERYTHING.
Makes all aid items heal instantly, instead of over time. Affects all items - 100% scripted - no record edits - compatible with EVERYTHING.
Overhauls various aspects of water in New Vegas to add more variety, make radiation-free water more scarce, and increase difficulty. Includes a highly compatible water bottling system allowing you to fill empty bottles at any water source.
Overhauls various aspects of water in New Vegas to add more variety, make radiation-free water more scarce, and increase difficulty. Includes a highly compatible water bottling system allowing you to fill empty bottles at any water source.
A bullet time alternative to VATS. Accounts for all VATS related perks, loading screens, weapon AP costs, tutorials - EVERYTHING. Customisable and lightweight. Vanilla VATS is still usable, too. Supports Tale of Two Wastelands.
A bullet time alternative to VATS. Accounts for all VATS related perks, loading screens, weapon AP costs, tutorials - EVERYTHING. Customisable and lightweight. Vanilla VATS is still usable, too. Supports Tale of Two Wastelands.
Adds gameplay effects to karma. Perks are awarded for different moral alignments and FO3-style hit squads will hunt you down.
Adds gameplay effects to karma. Perks are awarded for different moral alignments and FO3-style hit squads will hunt you down.
Faction outfits only act as disguises if you're an enemy of the faction and no longer 'juggle' reputation - alleviating some associated bugs. Reputation penalties for crimes are reduced and Primm's reputation is fully restored.
Faction outfits only act as disguises if you're an enemy of the faction and no longer 'juggle' reputation - alleviating some associated bugs. Reputation penalties for crimes are reduced and Primm's reputation is fully restored.
Hides misc. quest items in your inventory, reducing inventory clutter and increasing readability. Find what you need easier!
Hides misc. quest items in your inventory, reducing inventory clutter and increasing readability. Find what you need easier!
A lightweight mod that automatically creates saves every 5 minutes (by default) and when you level up. One running script - no possible performance impact.
A lightweight mod that automatically creates saves every 5 minutes (by default) and when you level up. One running script - no possible performance impact.
Allows you to harvest Cave Fungus and Mutant Cave Fungus from a variety of previously static objects. Covers all DLC.
Allows you to harvest Cave Fungus and Mutant Cave Fungus from a variety of previously static objects. Covers all DLC.
Assorted changes to remove annoying features from some followers. Enhanced Sensors, Spotter and Search and Mark perk effects changed. ED-Es no longer 'whir' whilst moving.
Assorted changes to remove annoying features from some followers. Enhanced Sensors, Spotter and Search and Mark perk effects changed. ED-Es no longer 'whir' whilst moving.