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I've been missing something from the recent Fallout games; Lockpicks. In the original games, they provided a bonus to the Lockpick skill. This mod adds them to New Vegas. I'm assuming that NCR would consider them illegal for anyone that isn't a locksmith. You won't get in trouble for carrying them, but the price has doubled since Fallout 2.
UPDATE 10/6/16: Now uses script to add them to vendor's inventories for improved compatibility with other mods.
The lockpick interface will still show the bobby pin and screwdriver. Can't do anything about that. But you will get the bonus while the set is carried. Their effects will not stack if you carry multiples of one, or one or more of each set. They can be found in different places, carried by some people, and available for sale from some vendors. Even the Expanded set can be purchased if you're able to buy from certain merchants' "special" inventories. (wink, wink, nudge, nudge)