Tired of carrying around the undroppable Transportalponder "weapon"? This mod replaces it with a static plexiglass map in the Sink (and the crashed satellite in the Mojave)
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While convenient, I never liked being forced to carry around the Transportalponder after completing the Old World Blues DLC even if I had no interest in using the Sink as a player base. There are mods which make it droppable, but this has the danger of the Transportalponder (and access to Big MT) being lost if the weapon is sold / dropped out of bounds somehow.
This mod stops you from receiving the weapon after completing the DLC, replacing it with the wall-mounted plexiglass map found in the Sink. Interacting with it will teleport the player, just like the Transportalponder would, back to the Mojave Drive-in. You cannot use it until you complete the DLC's main quest.
To go back to Big MT, you just need to interact with the crashed satellite that starts the DLC in the first place, and you'll be sent to the Sink.
To summarise:
[Big MT to Mojave] Interact with the plexiglass map next to the Sink Auto-Doc.
[Mojave to Big MT] Interact with the crashed satellite at the Mojave Drive-in.
NOTE: if you've already started the DLC and install this mod mid-game, the satellite will not be interactable. To fix this, enter the following command(s):
; if you've started the DLC NVDLC03CrashedSatellite.setdestroyed 0; make satellite interactable again (for teleporting to Big MT)
; if you've finished the DLC player.removeitem NVDLC03WeapTeleporter 1; remove existing transportalponder weapon