About this mod
Adds 1 Dynamic Outfit with 2 alternatives each of which has a poncho
Adds 1 hat
Adds 1 Revolver
All craftable at a workbench
- Permissions and credits
- Changelogs
- Donations
This is the first part of three corresponding mods that I will be releasing later on.
There will also be another final mod that will connect the trio into 1 single mod.
The Good
Adds 1 outfit called "The Good" which is has 2 variants:
- Normal : This is the standard outfit that was intended to release
- No Vest: This is the same outfit but as stated without a vest and instead with suspenders as a substitute
The Good: This is heavily influenced by "The Man With No Name". This outfit is also dynamic as it has a poncho equipped which changes depending on the player's status. If the player has his weapon holstered his poncho will be down in his wandering state whilst when the person has his weapon out his poncho will be up and he will be in his combat state.
Wandering State:
- +10 Speech
- +10 Repair
- +10 Survival
- +1 Luck
Combat State:
- +10 Guns
- +10 Melee Weapons
- +10 Explosives
- +1 Endurance
- +1 Agility
Armor Stats:
- Weight: 5
- Health: 125
- Value: 20
- DT: 15
- Light
Adds 1 Hat called "The Gambler's Hat"
The Gambler's Hat: This hat is heavily influence by "Arthur Morgan's" hat in Red Dead Redemption 2 with 2 holes in the hat showing the 2 gunshots the courier suffered with his encounter with Benny. Gives the "Gambler's Effect".
The Gambler's effect:
- +5 Speech
- +5% Crit Chance
Adds 1 Revolver called "Navy Revolver 2281"
Navy Revolver 2281: Takes .44 rounds, cannot be aimed and must be hip fired