About this mod
Things that go boom.
- Requirements
- Permissions and credits
-
Translations
- Mandarin
- Changelogs
- Donations
This mod adds a load of fully animated explosive weapons to the game with full integration and bonus features.
- High quality assets with additional work done by Wall to ensure they looks right in this engine
- Custom animations by yours truly, including 3rd person/NPC support
- Custom sound
- Custom icons by Zealotlee
- Custom FX by MadAce
- Unique variants to find
- Weapon attachments for the Multi-Grenade Launcher and Bazooka
- Full levelled list integration with TTW support
- Advanced functionality by Xilandro and Hopper31
- A disposable and rearmable weapon
- Directional mine detection/detonation, camping comes to Vegas
- Launcher backblast that will set targets on fire, companions beware!
- Vanilla-friendly naming with an ini you can use to change to the real world name or to alternative names, if you prefer
- B42 Optics support
- Easter eggs to find
Multi-Grenade Launcher (Milkor MGL)
Combining the destructive potential of a 40mm grenade with the timeless style and capacity of a revolver, this 6-shot rotary grenade lobber will rain rapid retribution upon your enemies. Don't forget to bring your 40mm speedloaders.
Bazooka (M1 Bazooka)
It's a rocket in a tube. This iconic design has remained mostly unchanged for three hundred and thirty years. It may not have the convenient break-action loading or guidance systems of modern missile launchers but it still puts a bang on target most of the time. If it was good enough for the GI's who kicked the snot out of the Nazis its good enough for you - speaking of maybe you can jury-rig up a blast shield to schreck some panzers of your own at close range.
Stick Grenade (Stielhandgranate)
Let nobody tell you that using three hundred year old explosives on the end of a rotting wooden stick is dangerous. Well, it is, just not for you.
Super Stick Grenade (Stielhandgranate Geballte Ladung)
Read the previous description six times.
Disposable Rocket Launcher (M72 LAW)
Fire and forget at the squad level, a single anti-tank rocket in a cheap disposable fiberglass tube. The idea being once fired you can toss it aside and go about your day five pounds lighter but such excessive wastefulness only really works on a Pre-War battlefield. Today's Wastelanders have taken to retaining the tube for later rearming at a workbench.
Multi-Rocket Launcher (M202 FLASH)
This ain't your daddy's flamethrower. The only thing better then a rocket launcher is four of em glued together that spit fire. Conceived to set the jungles of Southeast Asia on fire from a respectable distance the military eventually abandoned the idea in favor of a singular, longer ranged guided missile. Now more famous for blowing up streetlights and cop cars the FLASH is beloved by Commandos and NCR Demo Squads alike for its sheer audacity and compact size. Point it the right away.
Bounding Mine (S-Mine)
Conventional landmines are pretty bad, anti-personnel mines that spring up to waist height before detonating and spraying your entrails to the four winds are worse.
Directional Mine (Claymore Mine)
Sometimes you need defend a position from a specific direction, like the direction all the bad guys are in for example. Introducing the Claymore, front towards enemy.
Impact Grenade (Gammon Bomb)
Most grenades have an internal timer that has to elapse before detonation. This sack full of decaying plastic explosive has no such problem, try not to sneeze while holding it.
FAQs:
Someone: Is this compatible with X?
Me: Should be compatible with everything.
Someone: Realism! Something is wrong!
Me: The real arming wire is the friends we made along the way.
Installation:
Installs like any other mod, manually or using a mod manager, I recommend the later for easy uninstallation.
Uninstallation:
Installation in reverse.
Credits & Thanks:
Xilandro for the claymore scripting and for being my bestie.
Kormakur for kNVSE
Hopper31 for the disposable weapon and backblast scripting!
123456 for porting the assets!
Desmo for the MGL and additional asset work!
Wall_SoGB for additional polishing and texture work.
lolwutyyy for tons of nif work!
Conzo for balancing, integration and the screenshots!
Arccharger448 for balancing!
Zealotlee for the custom icon!
MadAce for the custom FX!
WallSoGB for additional asset tweaks!
New World Interactive for the original assets.
Sledgehammer Games for the original assets.
Everyone on a certain discord server, :pepechonk: my loves!
My patrons!
If you're is interested in supporting me and my work further, I have a Patreon: https://www.patreon.com/Hitman47101