!!!THIS IS NOT A MOD!!! This is an xEdit script that edits the value which control how far away things "clip" or basically de-render in interiors. Problem is sometimes the base value is so low that, if you're using simple total fog remover, you see that de-rendering void in all its disgusting glory. This script fixes this.
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Again because this is not a mod, do not install this into your game, it does nothing. If you don't know what xEdit is, find them on there discord here and pick it up from the "xedit-builds" channel.
If you're using MO2 I recommend making a load order back up (the one on the right not the mod list back up) sometimes doing this randomizes your load order after saving the plugins with xedit.
Once you have xedit setup, download this script and place it in the "Edit scripts" folder in your xedit install folder, then launch xedit and load all of your mods. Hit Ctrl + A to highlight everything, right click somewhere within the highlight, click "Apply Script..." and type "12" into the filter, this script should be the only one to pop up. Click "Save" then "OK". Let it process for like 5-10 minutes depending on the size of your load order, once it's finished close xedit and save the edited plugins. Restore a load order back up if needed. All done! No more disgusting voids.
MASSIVE THANKS AND ALL CREDIT TO PUREVVERMIN FOR CREATING THIS SCRIPT!