Joshua tree LOD is no longer floating, no longer mismatched, and no longer horrendously low res.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
Textures based on this from Micro Clutter: https://www.cgtrader.com/3d-models/plant/other/joshua-tree-fdb6c26a-2d7b-40e1-89c8-6ac085272a0d
Donation Points system
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Changelogs
Version 1.1
Added LOD for the yucca variants.
Removed stencil properties from nifs since it's redundant.
Applied all transforms to meshes.
Version 1.0
Initial release.
Apparently the vanilla Joshua tree LOD was based on the pre-release meshes, so there is a noticeable mismatch. They can also be seen floating off the ground in many places. This fixes that using new textures and UVs.
This was made with Micro Clutter or Mojave Flora meshes in mind (the vanilla trees are so ugly I'm not gonna bother making a version for them). For my fellow vanilla purists, I recommend using Ordinator to downscale MC/MF textures to reasonable sizes and discarding everything but the trees.
Permissions: As always, I grant everyone permission to do whatever they want with my files in terms of merges, patches, translations, fixes, modpacks, etc.