About this mod
Fixes gliding, stuttering, limb popping, broken fingers, animation bugs, bad blending, etc, of 3rd person animations.
- Permissions and credits
- Changelogs
- Donations
Fixes just about every 3rd person animation issue there is, from the stuttering at the end of the animation cycle, to limbs popping and shaking, to broken fingers bending at inhuman angles, you name it. 99% vanilla friendly, minimal reanimation unless necessary. Outside of fixes, the mod also improves the blending of some of the animations, like when one is melee attacking while standing. That should look a lot less wonky overall.
Some of the fixes, like the holstered sneak animations, are carried over to many other weapon types, because a lot of them don't have their own weapon specific animations and just share the holstered ones.
Lastly the mod fixes the long standing issue of character gliding when movement is stopped while turning the camera.
Highly recommended to use Aim Transition Patch (NVSE) and 3rd Person Camera Overhaul to improve 3rd person mode even further.
List of fixes:
Holstered
- TurnAnimation popping
- Run BackwardStuttering
- Run Forward (M)Broken fingers
- Run Forward (F)Legs popping and broken fingers
- Run LeftAnimation popping and broken fingers
- Run RightAwkward animation and broken fingers
- Walk LeftUpper left arm twisting
- Walk RightUpper left arm twisting
- Sneak Run Backward Animation popping
- Sneak Run ForwardStuttering
- Sneak Run LeftStuttering
- Sneak Run RightArm popping
- Sneak Walk BackwardArm popping
- Sneak Walk LeftUpperbody popping
- Sneak Walk RightUpperbody popping
Pistol
- Attack3Left arm popping (Used by Laser Pistols)
- AttackLoopLeft arm popping (Used by SMGs)
- Run BackwardRight leg popping
- Run LeftBad animation
- Run RightAwkward animation
- Walk RightLeg popping
Grenades
- TurnMoves out of place
Mines
- TurnMoves out of place
1LM (Used by gas bomb)
- TurnMoves out of place and overactive left arm
1H Melee
- TurnMoves out of place and awkward animation blending when attacking
2H Melee
- TurnMoves out of place
- Run BackwardRight leg popping
- Run LeftBad animation
Unarmed
- TurnMoves out of place
- Run BackwardRight leg popping
- Run LeftBad animation
- Run RightBad animation
- Walk BackwardStuttering
2HR Rifles (Used by hunting rifle, cowboy repeater, laser rifle, etc)
- Attack4IronSightSliding feet (Used by Laser Rifle)
- TurnLowerbody misalignment
- Run BackwardRight legging popping
- Run LeftBad animation
- Run RightRight leg popping
2HA Rifles (Used by light machine gun, plasma rifle, gauss rifle, etc)
- Attack4IronSightSplit second spasm when attacking up or down
- Run BackwardHand twisting and upperback popping
- Run ForwardAnimation opping and hand twisting
- Run LeftBad animation
- Run RightRight leg popping
- Walk ForwardStuttering and popping
2HH (Miniguns)
- AttackSpin2Moves out of place when attacking up or down
- AimExcessive breathing
- TurnExcessive bowlegginess
- EquipLowerbody twisting once weapon is drawn
- Run BackwardLeg popping
- Run LeftStuttering
- Sneak Run BackwardLeft leg popping
- Sneak Run LeftStuttering
- Sneak Walk BackwardStuttering and popping