Fallout New Vegas
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Wombat

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Woooombat

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About this mod

Fixes gliding, stuttering, limb popping, broken fingers, animation bugs, bad blending, etc, of 3rd person animations.

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Fixes just about every 3rd person animation issue there is, from the stuttering at the end of the animation cycle, to limbs popping and shaking, to broken fingers bending at inhuman angles, you name it. Minimal reanimation unless necessary, so it's 99% vanilla friendly. Outside of fixes, the mod also improves the blending of some of the animations, like when one is trying to melee while standing, it should look a little less wonky overall.



Some of the fixes, like the neutral sneak animations, are carried over to many other weapon types as well, since a lot of them don't have their own weapon specific animations and just use the no weapon ones.


The mod also fixes the long standing issue of character gliding when movement is stopped while turning the camera.

Highly recommended to use Aim Transition Patch (NVSE) and 3rd Person Camera Overhaul to improve 3rd person mode even further.



List of fixes:

Neutral
  • TurnAnimation popping
  • Run BackwardStuttering
  • Run Forward (M)Broken fingers
  • Run Forward (F)Legs popping and broken fingers
  • Run LeftAnimation popping and broken fingers
  • Run RightAwkward animation and broken fingers
  • Walk LeftUpper left arm twisting
  • Walk RightUpper left arm twisting
  • Sneak Run Backward        Animation popping
  • Sneak Run ForwardStuttering
  • Sneak Run LeftStuttering
  • Sneak Run RightArm popping
  • Sneak Walk BackwardArm popping
  • Sneak Walk LeftUpperbody popping
  • Sneak Walk RightUpperbody popping

Pistol
  • Attack3Left arm popping (Used by Laser Pistols)
  • AttackLoopLeft arm popping (Used by SMGs)
  • Run BackwardRight leg popping
  • Run LeftBad animation
  • Run RightAwkward animation
  • Walk RightLeg popping

Grenades
  • TurnMoves out of place

Mines
  • TurnMoves out of place

1LM (Used by gas bomb)
  • TurnMoves out of place and overactive left arm

1H Melee
  • TurnMoves out of place and awkward animation blending when attacking

2H Melee
  • TurnMoves out of place
  • Run BackwardRight leg popping
  • Run LeftBad animation

Unarmed
  • TurnMoves out of place
  • Run BackwardRight leg popping
  • Run LeftBad animation
  • Run RightBad animation
  • Walk BackwardStuttering

2HR Rifles (Used by hunting rifle, cowboy repeater, laser rifle, etc)
  • Attack4IronSightSliding feet (Used by Laser Rifle)
  • TurnLowerbody misalignment
  • Run BackwardRight legging popping
  • Run LeftBad animation
  • Run RightRight leg popping

2HA Rifles (Used by light machine gun, plasma rifle, gauss rifle, etc)
  • Attack4IronSightSplit second spasm when attacking up or down
  • Run BackwardHand twisting and upperback popping
  • Run ForwardAnimation opping and hand twisting
  • Run LeftBad animation
  • Run RightRight leg popping
  • Walk ForwardStuttering and popping

2HH (Miniguns)

  • AttackSpin2Moves out of place when attacking up or down
  • AimExcessive breathing
  • TurnExcessive bowlegginess
  • EquipLowerbody twisting once weapon is drawn
  • Run BackwardLeg popping
  • Run LeftStuttering
  • Sneak Run BackwardLeft leg popping
  • Sneak Run LeftStuttering
  • Sneak Walk BackwardStuttering and popping