This little scriptrunner makes most of the traveling merchants, guards and a couple of regular merchants have extra HP compared to vanilla, allowing them to survive those pesky raiders and legion squads. ESPless.
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Changelogs
Version 1.03fix
- Increased HP: Crimson Caravan Traders traveling close to Sharecropper Farms and Freeside North Gate (you can trade with them if you have Essential Vanilla Enhancements Merged - EVEM installed) - Increased HP: Fitz and Lupe from Grub'n'Gulp (they often die to legion raiding parties) - Fixed a line in the scriptrunner, now it works as it should.
Version 1.02
- Most of the mercenaries/guards that follow the merchants also received a buff in terms of extra HP
Version 1.01
- Increased the HP of two merchants - Some traveling merchants now have slightly less HP than others, based on equipment/area of risk
Version 1.0
- Initial release
ESPless, so it's compatible with everything. Safe to install/uninstall mid-game.
Merchants added by mods aren't affected by this, only the base game's merchants are. YUP/FPGE/NVR3R compatible by default.
Read the changelog for more info on the updates! Make sure to have JIP LN NVSE Plugin and all its requirements installed.