Only required for the ESP-Less version and if you want Rex to be Essential.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Don't be a dork. Keep commentary on topic and appropriate. If you can't say or do something good, don't say or do anything at all.
File credits
Bethesda Softworks / Obsidian Entertainment , for post-nuclear roleplaying games and tools to create content for them. Bethesda Archive Extractor (BAE) , for giving me the ability to dig into and reference assets from. NifSkope , for mesh editing purposes.
YOU! For viewing, downloading, enjoying, and having fun with this mod!
Thank you all!
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.00
Initial Release.
[What This Is]
Gives Rex a more organic appearance, complete with a sound overhaul. Also includes the option to not have to use a load order slot to set him as Essential.
[What This Does]
+Adjusts the models for Rex to an appearance that resembles a normal dog, without requiring any additional textures. +Replaces the sounds Rex has with that of the average dog, no more clankiness or synthesized panting. +Has two options for setting him as essential, both optional: Plugin method, or utilize JIP's Scriptrunner functions.
[Installation]
Use a Mod Manager or Mod Organizer 2 (preferably the latter) to install. Activate the mod in the list.
If you're not interested in having him set as essential, disable/delete "AC_RexEssentialPatch.esp" from the mod folder. In the case of using the ESP-Less version, delete the NVSE folder found in the mod's installation to do the same as above.
[Uninstallation]
Disable the mod in your Mod Manager or Mod Organizer 2. Rex will return to being a sad, clunky old cyberdog.
[Credits]
Bethesda Softworks / Obsidian Entertainment , for post-nuclear roleplaying games and tools to create content for them. Bethesda Archive Extractor (BAE) , for giving me the ability to dig into and reference assets from. NifSkope , for mesh editing purposes.
YOU! For viewing, downloading, enjoying, and having fun with this mod!
Thank you all!
[Conclusion]
It's not fancy, but it works. Now you can save a load order slot, too!