Removes the bars of the Railroad Crossing signs, and updates the collison for the Railroad Crossing Signs to match.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
You can reuse this as a modder's resource, but you must link to and give credit to this mod page, as well as Bethesda Softworks and Obsidian Entertainment.
File credits
Bethesda Softworks / Obsidian Entertainment , for the post-nuclear roleplaying games and the tools used to create content for them. Bethesda Archive Extractor (BAE) , for giving me the ability to dig into and reference assets from. GIMP , for texture editing purposes. NifSkope , for mesh editing purposes.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.02
Updated the mesh some more. Finally got those Inertia Tensor settings just right. This should be the last update on this one.
Version 1.01
Updated the mesh some. It now has proper Inertia Tensor settings and is set to be of the Heavy Metal collision material type.
Version 1.00
Initial Release.
[What This Is]
Simple model / collision / texture tweak that can be applied to all Railroad Crossing signs.
[What This Does]
+Adjusts the model of the Railroad Crossing sign to not have a bar. +Adjusts the texture to match the model editing. +Sets up the collsion for the model to be more pillar-like instead of blocking the pathways like before.
[Installation]
Use a Mod Manager or Mod Organizer 2 (preferably the latter) to install. Activate the mod in the list.
[Uninstallation]
Disable the mod in your Mod Manager or Mod Organizer 2. The Railroad Crossing signs will go back to their barring ways.
[Credits]
Bethesda Softworks / Obsidian Entertainment , for post-nuclear roleplaying games and tools to create content for them. Bethesda Archive Extractor (BAE) , for giving me the ability to dig into and reference assets from. GIMP , for texture editing purposes. NifSkope , for mesh editing purposes.
[Conclusion]
It's not fancy, but it works.
What's it good for? I dunno, come up with your own reasoning!