Fallout New Vegas

File information

Last updated

Original upload

Created by

Hopper31

Uploaded by

Hopper31

Virus scan

Safe to use

About this mod

Ever wanted to wear a dead ally as a helmet?

Permissions and credits
/////////////////
FEATURES
\\\\\\\\\\\\\

This is a small mod that I got the idea for a few days ago. Should ED-E be destroyed, this mod allows you to salvage his body into a makeshift Eyebot Helmet. There are two versions of the helmet, one for un-upgraded/weapon upgraded ED-E, and a version for armor upgraded ED-E. Both weigh 6.5 pounds, but have different DT, health, and values. While wearing the helmet, it will beep and boop like the real ED-E, and even provides a copy of the Enhanced Sensors perk so long as it stays equipped.

Note that the Camarader-E  bonuses do NOT work while the helmet is equipped. This is intentional.

  • Acquisition

As mentioned above, ED-E needs to be destroyed in some fashion before the helmet can be made, the deactivated ED-E in Primm does not count. Should such an unfortunate incident occur, ED-E's body can be activated, at which point you will be prompted to either salvage or search him. Salvaging him will result in his body being converted into a helmet.

Or if you don't want to get ED-E killed you can just use the following commands for the regular and armored versions respectively:

Player.AddItem xx000ADD
Player.AddItem xx000ADE


//////////////////////
Requirements
\\\\\\\\\\\\\\\\

None, just the base game.