Fallout New Vegas

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DaleTheeMagnificent

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DaleTheeMagnificent

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About this mod

UPDATE V.1.3.0. -- Adds player camp, multi-floor dungeon, and over a dozen discoverable camp objects and decorations!

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Wandering the Mojave can be dangerous and those who do so regularly can be considered consummate survivalist in their own right, but what truly separates your soon-to-be 'naturally-selected' and the survivors is their camp and how well they build it.

Are you counted among the true survivors?


The camp starts with 1 merchant NPC, a bed, some storage, and a crafting campfire for folks who enjoy a more
'survivalist/minimalist' style play-through and is fully-functional with just that.


You can expand and add to the camp as you wish by finding more out in the world. Do you just want to add a workbench, then you're happy?

You can do that.

Do you want the place to be crammed full of various crap cause you're a hoarder?

Well, you can do that to.

And everything in between!


You're in control of what you bring back!
(If you can find it.)


This mod is made to be balanced and lore-friendly.

Built from scratch using vanilla assets, this mod was originally made as a personal mod to give me a convenient space for me and my custom
companions to hangout. However, I decided to release the mod as a fun
way to track my modding skills as they grow. Please feel free to leave any suggestions you want!


Credits:

RevenantWit for the Ice-Cold Resources which are used in this mod for the Vending Machine.

Allnarta for the Swamp Ghouls Modders Resource which is used for the swamp ghoul variants inside
The Cave.

Bethesda and Obsidian for Fallout and all that good stuff.

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Release 1.3.0.
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The third MAJOR update for your Survivalist Camp!
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This update is heavily focused on adding more functions to the discoverable objects in camp, along with 3 new discoverable objects as well! We will see the first 2 trophy buffs added into the mod! 'War Dance', which is unlocked after bringing back the White Legs War Totem and 'I'm a Badass', which is unlocked after bringing back the Deathclaw Egg (NEW!). We also find our vending machine has a new function as well, the ability to chill our drinks so we can have some ice-cold beverages as we venture into the Mojave!

The Cave has had 3 more floors added to it and a new boss, along with a complete rework of the entrance! A base-camp for other brave survivalist who willingly explore the depth of The Cave, Big John is the first to arrive and currently does nothing. The entrance to The Cave was also moved to base of the hills, by the road leading into New Vegas from the 188 Trading Post.

In the deepest parts you will also encounter a new ghoul variant, Swamp Ghoul's. Decaying, rotten, waterlogged bodies covered in fungal growths which remain just as dangerous if not more so than their drier, above ground cousins. Don't let your guard down.

The current list of discoverable camp items is:

    - Workbench.
    - Reloading Bench.
    - Radio.
    - 2 Shooting Range Dummies. (w/ backstop)
    - 2 Tribal Clay Pots. (Zion)
    - White Leg War Totem. (Zion) (Trophy)
    - Sunset Sarsaparilla Vending Machine.
    - Log Bench.
- Tarp Awnings and String Lights.
- Moonshine Still
- Guard Post. (The Divide.)
- Scrap Wood Fencing.
- A Garbage Can.
- Acoustic Guitar.
- Picket Fencing.
- Deathclaw Egg. (Trophy)

Check the post tab at Nexus Mods for tips on finding the new camp items! Or check the ReadMe for a more accurate list.

 

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What can be found in this mod (V.1.3.0):


• A bed to recover in.
• 2 NPC's, A merchant who sells survival crafting items and food and a NPC in The Cave Entrance.
• 4 player storage containers. A crate, lockers, refrigerator, and first-aid box.
• A campfire for crafting and warming your bones.
• A tub. It's a nice tub, don't look at me like that.
• 18 discoverable items and structures to customize your camp as you explore the Mojave. Don't expect
them all to be easy to find. You're a survivalist though, right?
• A unique consumable that gives you a long lasting buff. (Find the Still to unlock.)
• Unique foods, unlocked by finding the note with the recipes on it!
• A multi-level dungeon for the survivalist who want to measure just how good they are at the more
violent side of surviving.


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-- V.1.3.0. (What's New?)

• Added 3 new camp items to discover!

• Minor fixes to existing discoverable camp items.

• Reworked and moved the entrance to The Cave. Added the first survivalist lode to The Cave. In Scumsuckers room.

• Added a NPC to The Cave entrance camp.

• Added 2 new camp buffs! 'War Dance' and 'I'm a Badass'. Find the White Leg War Totem to unlock
'War Dance', and find the Deathclaw Egg to unlock 'I'm a Badass'.

• The Vending Machine is now capable of making several Ice-Cold beverages! These include Purified
Water, Dirty Water, Nuka-Cola, Sunset Sarsaparilla, and a few others. (Thanks to RevenantWit for making
the resources available for all modders to use! https://www.nexusmods.com/newvegas/mods/60790 )

• Removed the pick-axe, as it was only used to open The Cave which is no longer blocked on starting
a new game. Expect it to return for a different function in the future.

• The scrap fencing will now add fencing at the front and back of camp and not just the front.

• The addition of four unique craftable food items! You need to find the recipe list to be able to craft
them. Look in the entrance of The Cave, inside Big John's Footlocker. More recipe lists will be added
in a similar manner.

• The Cave has gotten 3 new floors added, along with a unique ghoul variant, Swamp Ghouls. Their about
the same as their regular ghoul cousins, tiny bit tougher. Also added a second named boss, a unique
Swamp Ghoul, Pestilence. Functions like a glowing one, but tweaked to be a tad more resiliant.
He's a tough nut to crack, and his buddies only make it tougher. (Thank you to Allnarta for making
the resources available for all modders to use! https://www.nexusmods.com/newvegas/mods/80845 )

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-- Updating from V.1.0.X: No conflicts should happen, should be safe to update for existing saves.


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-- Recommended Mods:

Healing Powder and Healing Poultice Survival Scaling

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(A simple, but excellent mod for getting more out of a Survival Build. Makes healing powders and poultices scale with your survival skill instead of the medicine skill. )

Survivalist Rifle Replacer 4k

Uploaded by: Georgem1010
Author: xGeorge

(My favorite re-texture for the Survivalist's Rifle. If you're like me and the Survivalist Rifle is your go-to, then you should definitely pick this mod up.)


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Donations
: I do not receive anything from this mod. Everything goes to the Wildlife Conservation Society and to Doctors Without Borders. Both of these programs work in areas that I personally have volunteered or worked professionally in. From counting trout in river runs, serving in several fire camps (and fire lines) as well as W-EMT, and S.A.R.S, I firmly believe that our place in nature gives us a responsibility to be proper and faithful stewards to anyone and anything in need. So all I ask is download the mod, give it a try and Endorse it if you enjoy it!

Thank You!


-- Permissions: Anyone can use this mod as they see fit in their own works. Just give credit if you do!